<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.unrailed.gg/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Haruka</id>
	<title>Unrailed 2 Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.unrailed.gg/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Haruka"/>
	<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php/Special:Contributions/Haruka"/>
	<updated>2026-06-14T15:37:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=1174</id>
		<title>Turret Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=1174"/>
		<updated>2025-02-14T05:15:11Z</updated>

		<summary type="html">&lt;p&gt;Haruka: Debuffed by v-400-3251f14&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TurretTower.png]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Gives you a turret that fires at everything that can be destroyed, but overheats over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The wagon produces a small turret that you can carry around and place on the ground. The turret can shoot at resources, including rocks underwater, webs, and bones nearby.&lt;br /&gt;
&lt;br /&gt;
The Turret Tower requires water to operate and includes 50s of [[Water Capacity]] at level 1. Water depletes only while the turret is shooting. When the wagon runs out of water, both the turret and wagon will overheat and catch on fire. If the turret is not located on the wagon when it catches fire then it will need to be put out separately from the wagon. The turret will not shoot until both the wagon and turret are extinguished. Players equipped with the {{Icon|Pitch}} Throwing [[Cartridges|Cartridge]] can extinguish the wagon from a distance by throwing water with the {{Icon|Bucket}} Bucket, however the burning turret must be interacted with directly.&lt;br /&gt;
&lt;br /&gt;
The Turret Tower pairs well with the {{Icon|WaterSupercharge}} Hydrocharge [[Extensions|Extension]]. The turret naturally requires water to operate and increasing the turret&#039;s level (whether through the {{Icon|Blacksmith}} [[Blacksmith Station]] upgrades, the {{Icon|SuperchargerWagon}} [[Supercharger Wagon]], or the {{Icon|Supercharge}} Supercharge Extension) decreases its water capacity. Using a {{Icon|WaterSupercharge}} Hydrocharge Extension provides two level upgrades and adds 20s of water capacity, but water consumption speed increases by 1x for each {{Icon|WaterSupercharge}} Hydrocharge.&lt;br /&gt;
&lt;br /&gt;
An upgraded turret is extremely effective in the [[Island Interchange Biome]] as it can reveal and damage underwater rocks without using a Crab. It can also quickly destroy the Octoboss&#039;s tentacles before the boss is able to flood the map.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Radius&lt;br /&gt;
! Shoot Interval&lt;br /&gt;
! [[Water Capacity]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 2.0m&lt;br /&gt;
| 1.666s&lt;br /&gt;
| 50.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 3.0m&lt;br /&gt;
| 1.433s&lt;br /&gt;
| 48.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 4.0m&lt;br /&gt;
| 1.2s&lt;br /&gt;
| 46.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 5.0m&lt;br /&gt;
| 0.966s&lt;br /&gt;
| 44.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 6.0m&lt;br /&gt;
| 0.733s&lt;br /&gt;
| 42.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 7.0m&lt;br /&gt;
| 0.5s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 7&lt;br /&gt;
| 7.7m&lt;br /&gt;
| 0.433s&lt;br /&gt;
| 38.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 8&lt;br /&gt;
| 8.4m&lt;br /&gt;
| 0.4s&lt;br /&gt;
| 36.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 9&lt;br /&gt;
| 9.1m&lt;br /&gt;
| 0.333s&lt;br /&gt;
| 34.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 10&lt;br /&gt;
| 9.8m&lt;br /&gt;
| 0.3s&lt;br /&gt;
| 32.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 11&lt;br /&gt;
| 10.5m&lt;br /&gt;
| 0.266s&lt;br /&gt;
| 30.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 12&lt;br /&gt;
| 11.2m&lt;br /&gt;
| 0.233s&lt;br /&gt;
| 30.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 13&lt;br /&gt;
| 11.9m&lt;br /&gt;
| 0.2s&lt;br /&gt;
| 30.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 14&lt;br /&gt;
| 12.6m&lt;br /&gt;
| 0.133s&lt;br /&gt;
| 30.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15&lt;br /&gt;
| 13.3m&lt;br /&gt;
| 0.100s&lt;br /&gt;
| 30.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15+&lt;br /&gt;
| 14.0m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 30.0s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| Increase level by 2 and increase water capacity by 20s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| Increase radius by 1.0m&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| Increase shoot interval by 1 level&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Cartridges&amp;diff=1096</id>
		<title>Cartridges</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Cartridges&amp;diff=1096"/>
		<updated>2025-01-20T07:07:44Z</updated>

		<summary type="html">&lt;p&gt;Haruka: /* Turbo-Pickaxe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Cartridges are special abilities that players can equip to enhance their character. Each cartridge can be obtained multiple times during the game and the abilities will stack (with the exception of the Saddle cartridge).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;cartridge-table&amp;quot;&lt;br /&gt;
|colspan=11|&#039;&#039;&#039;Cartridge Prices &amp;amp; Quick Navigation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Cartridge_Icon|Common|CrossAlpha|Cartridges#Empty Cartridge}}{{Hexnuts|0}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Axe|Cartridges#Turbo-Axe}}{{Hexnuts|5}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Pickaxe|Cartridges#Turbo-Pickaxe}}{{Hexnuts|5}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|MultiMine|Cartridges#Multitool}}{{Hexnuts|20}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Bucket|Cartridges#Bucket}}{{Hexnuts|15}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Lollipop|Cartridges#Lollipop}}{{Hexnuts|15}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Devil|Cartridges#Nether}}{{Hexnuts|15}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Heart|Cartridges#Extra_Life}}{{Hexnuts|25}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Die|Cartridges#Lucky_Punch}}{{Hexnuts|30}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|DoubleBolt|Cartridges#Money_Maker}}{{Hexnuts|30}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Sale|Cartridges#Sales_Tag}}{{Hexnuts|35}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Cartridge_Icon|Common|HeavyBalloon|Cartridges#Heavy_Balloon}}{{Hexnuts|7}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Fire|Cartridges#Torch}}{{Hexnuts|7}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Quick|Cartridges#Running}}{{Hexnuts|10}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Zip|Cartridges#Double Dash}}{{Hexnuts|10}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Fist_on_Fire|Cartridges#Brute_Force}}{{Hexnuts|20}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Stack|Cartridges#Stacking}}{{Hexnuts|25}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Magnet|Cartridges#Magnet}}{{Hexnuts|25}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|DashOnFire|Cartridges#Dash_Demolition}}{{Hexnuts|30}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Pitch|Cartridges#Throwing}}{{Hexnuts|35}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Saddle|Cartridges#Saddle}}{{Hexnuts|35}}&lt;br /&gt;
|style=&amp;quot;display:flex&amp;quot;|[[File:Cartridge_Locked.png|64x64px|link=]]&lt;br /&gt;
|}&lt;br /&gt;
== Obtaining Cartridges ==&lt;br /&gt;
&lt;br /&gt;
Cartridges can be obtained in a variety of ways in the middle of a game:&lt;br /&gt;
* At a [[Crate Station]]&lt;br /&gt;
* As a reward from a [[Slot Machine Station]]&lt;br /&gt;
* At a [[Cartridge Overwriter Station]]&lt;br /&gt;
* At a [[Cartridge Vault Station]]&lt;br /&gt;
* At a [[Biome Junction Station]]&lt;br /&gt;
* As drops from the [[Cartridge Toaster Wagon]]&lt;br /&gt;
&lt;br /&gt;
== The Cartridge Hub ==&lt;br /&gt;
&lt;br /&gt;
Cartridge Hub is a building in the lobby where players can purchase and equip their starter cartridges before a run starts.&lt;br /&gt;
Cartridges can be unlocked by obtaining the cartridge at least once during a session.&lt;br /&gt;
&lt;br /&gt;
Players can have up to 3 starter cartridges by purchasing the additional slots using {{Hexnuts|}}&lt;br /&gt;
&lt;br /&gt;
Note that you cannot change your starter cartridge once the game begins.&lt;br /&gt;
&lt;br /&gt;
=== Cartridge Slot Unlocks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Cartridge Slot&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|1&lt;br /&gt;
|{{Hexnuts|25}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|2&lt;br /&gt;
|{{Hexnuts|50}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|3&lt;br /&gt;
|{{Hexnuts|150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cartridges ==&lt;br /&gt;
&lt;br /&gt;
=== Empty Cartridge ===&lt;br /&gt;
{{Cartridge_Icon|Common|CrossAlpha||0}}&lt;br /&gt;
{{Quote|Does nothing. Gets replaced first at a cartridge overwrite station.}}&lt;br /&gt;
&lt;br /&gt;
Cannot be unlocked as a starter cartridge&lt;br /&gt;
=== Turbo-Axe ===&lt;br /&gt;
{{Cartridge_Icon|Common|Axe||5}}&lt;br /&gt;
{{Quote|Improve your axe technique to chop down trees 20% faster.}}&lt;br /&gt;
&lt;br /&gt;
Cartridge caps out at 9, but if you have 13 you can have one multitool and it will give you max pickaxe as well.&lt;br /&gt;
&lt;br /&gt;
=== Turbo-Pickaxe ===&lt;br /&gt;
{{Cartridge_Icon|Common|Pickaxe||5}}&lt;br /&gt;
{{Quote|Improve your pickaxe technique to mine rocks 20% faster.}}&lt;br /&gt;
&lt;br /&gt;
Cartridge caps out at 9, but if you have 13 you can have one multitool and it will give you max axe as well.&lt;br /&gt;
&lt;br /&gt;
=== Heavy Balloon ===&lt;br /&gt;
{{Cartridge_Icon|Common|HeavyBalloon||7}}&lt;br /&gt;
{{Quote|Respawning gets +20% faster!}}&lt;br /&gt;
&lt;br /&gt;
=== Torch ===&lt;br /&gt;
{{Cartridge_Icon|Common|Fire||7}}&lt;br /&gt;
{{Quote|Increases your light radius at night by +3m for each cartridge of this type. Also burns away spiderwebs in a small radius.}}&lt;br /&gt;
&lt;br /&gt;
Stand still on top of a spider web for a few seconds to burn it (and cause a chain-reaction to neighboring webs).&lt;br /&gt;
&lt;br /&gt;
=== Running ===&lt;br /&gt;
{{Cartridge_Icon|Common|Quick||10}}&lt;br /&gt;
{{Quote|Walk faster than your friends!}}&lt;br /&gt;
&lt;br /&gt;
Also affects dashing distance. If the player has more than 3 Running Cartridges, it will have no effect unless you are holding more than 3 commodities. If the player holds more than 3 commodities and does not have a running cartridge, they will be slowed for each item past the 3rd.&lt;br /&gt;
&lt;br /&gt;
=== Double Dash ===&lt;br /&gt;
{{Cartridge_Icon|Common|Zip||10}}&lt;br /&gt;
{{Quote|Gain an extra dash per dash!}}&lt;br /&gt;
&lt;br /&gt;
You can dash and additional time back-to-back before the normal dashing cooldown. Each cartridge allows you to dash an additional time back-to-back before the dash cooldown begins.&lt;br /&gt;
&lt;br /&gt;
=== Lollipop ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Lollipop||15}}&lt;br /&gt;
{{Quote|Increases the probability of easy maps by 15%.}}&lt;br /&gt;
&lt;br /&gt;
15% of the maps will be 1 level easier. When combined with Nether, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]].&lt;br /&gt;
&lt;br /&gt;
=== Nether ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Devil||15}}&lt;br /&gt;
{{Quote|Increases the probability of hard maps by 15%.}}&lt;br /&gt;
&lt;br /&gt;
15% of the maps will be 1 level harder. When combined with Lollipop, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]]. This cartridge allows extreme maps to appear more often.&lt;br /&gt;
&lt;br /&gt;
=== Multitool ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|MultiMine||20}}&lt;br /&gt;
{{Quote|Mine with the wrong tool with 50% speed (+15% for each extra cartridge).}}&lt;br /&gt;
&lt;br /&gt;
Multitool allows the axe to be used to mine iron, or the pickaxe to be used to chop wood. This cartridge is versatile as it allows one player to clear a path without needing additional tools.&lt;br /&gt;
&lt;br /&gt;
=== Bucket ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Bucket||20}}&lt;br /&gt;
{{Quote|Allows you to overfill the bucket up to the number of cartridges of this type.}}&lt;br /&gt;
&lt;br /&gt;
=== Brute Force ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Fist_on_Fire||20}}&lt;br /&gt;
{{Quote|With great power comes accidentally hitting neighboring rocks and trees with a probability of +15%.}}&lt;br /&gt;
&lt;br /&gt;
The chance of breaking neighboring rocks and trees is 100% with 5 Brute Force cartridges, with the mulittool cartridge, brute force will break neighboring stone while chopping nearby wood.&lt;br /&gt;
&lt;br /&gt;
=== Stacking ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Stack||25}}&lt;br /&gt;
{{Quote|It can&#039;t hurt to carry just a bit more. +1 carrying capacity.}}&lt;br /&gt;
&lt;br /&gt;
If the player holds more than 3 commodities and does not have a running cartridge, they will be slowed for each item past the 3rd.&lt;br /&gt;
&lt;br /&gt;
=== Magnet ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Magnet||25}}&lt;br /&gt;
{{Quote|Use a magnet to pick up commodities around you automatically in a radius of 2m! (+2m for each extra magnet cartridge).}}&lt;br /&gt;
&lt;br /&gt;
Also works for tracks.&lt;br /&gt;
&lt;br /&gt;
=== Extra Life ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Heart||25}}&lt;br /&gt;
{{Quote|Lets you cheat death once for each cartidge of this type.}}&lt;br /&gt;
&lt;br /&gt;
Applies to your character. Resets at the start of every level or when you die.&lt;br /&gt;
&lt;br /&gt;
=== Dash Demolition ===&lt;br /&gt;
{{Cartridge_Icon|Rare|DashOnFire||30}}&lt;br /&gt;
{{Quote|Deal damage with 80% probability while dashing and carrying nothing (+60% for each extra cartridge).}}&lt;br /&gt;
&lt;br /&gt;
=== Lucky Punch ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Die||30}}&lt;br /&gt;
{{Quote|3% chance to drop an additional commodity when mining resources. It also increases the chance to win at slot stations or with the slot wagon.}}&lt;br /&gt;
&lt;br /&gt;
The 3% chance to drop additional resources while mining has a chance to drop iron, wood, and even tracks.&lt;br /&gt;
&lt;br /&gt;
=== Money Maker ===&lt;br /&gt;
{{Cartridge_Icon|Rare|DoubleBolt||30}}&lt;br /&gt;
{{Quote|Increases the probability of double bolt maps by 7%.}}&lt;br /&gt;
&lt;br /&gt;
=== Sales Tag ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Sale||35}}&lt;br /&gt;
{{Quote|Increases the probability of sales at stations by 10%.}}&lt;br /&gt;
&lt;br /&gt;
See [[Stations#Station Modifiers|Sale Modifier]] for details.&lt;br /&gt;
=== Throwing ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Pitch||35}}&lt;br /&gt;
{{Quote|Throw items via to your target! Radius 6m (+2m for each extra throwing cartridge).}}&lt;br /&gt;
&lt;br /&gt;
Throwing allows players to throw anything they are holding to:&lt;br /&gt;
&lt;br /&gt;
* Train wagons&lt;br /&gt;
* Other players&lt;br /&gt;
&lt;br /&gt;
=== Saddle ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Saddle||35}}&lt;br /&gt;
{{Quote|Learn how to ride on the back of animals.}}&lt;br /&gt;
&lt;br /&gt;
You cannot hold items when riding an animal, and can you pickup animals, which means you cannot attach animals to the [[Milk Wagon]] or sacrifice animals to the [[Cartridge Toaster]].&lt;br /&gt;
&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Cartridges&amp;diff=1095</id>
		<title>Cartridges</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Cartridges&amp;diff=1095"/>
		<updated>2025-01-20T07:07:34Z</updated>

		<summary type="html">&lt;p&gt;Haruka: /* Turbo-Axe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Cartridges are special abilities that players can equip to enhance their character. Each cartridge can be obtained multiple times during the game and the abilities will stack (with the exception of the Saddle cartridge).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;cartridge-table&amp;quot;&lt;br /&gt;
|colspan=11|&#039;&#039;&#039;Cartridge Prices &amp;amp; Quick Navigation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Cartridge_Icon|Common|CrossAlpha|Cartridges#Empty Cartridge}}{{Hexnuts|0}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Axe|Cartridges#Turbo-Axe}}{{Hexnuts|5}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Pickaxe|Cartridges#Turbo-Pickaxe}}{{Hexnuts|5}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|MultiMine|Cartridges#Multitool}}{{Hexnuts|20}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Bucket|Cartridges#Bucket}}{{Hexnuts|15}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Lollipop|Cartridges#Lollipop}}{{Hexnuts|15}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Devil|Cartridges#Nether}}{{Hexnuts|15}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Heart|Cartridges#Extra_Life}}{{Hexnuts|25}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Die|Cartridges#Lucky_Punch}}{{Hexnuts|30}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|DoubleBolt|Cartridges#Money_Maker}}{{Hexnuts|30}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Sale|Cartridges#Sales_Tag}}{{Hexnuts|35}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Cartridge_Icon|Common|HeavyBalloon|Cartridges#Heavy_Balloon}}{{Hexnuts|7}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Fire|Cartridges#Torch}}{{Hexnuts|7}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Quick|Cartridges#Running}}{{Hexnuts|10}}&lt;br /&gt;
|{{Cartridge_Icon|Common|Zip|Cartridges#Double Dash}}{{Hexnuts|10}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Fist_on_Fire|Cartridges#Brute_Force}}{{Hexnuts|20}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Stack|Cartridges#Stacking}}{{Hexnuts|25}}&lt;br /&gt;
|{{Cartridge_Icon|Uncommon|Magnet|Cartridges#Magnet}}{{Hexnuts|25}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|DashOnFire|Cartridges#Dash_Demolition}}{{Hexnuts|30}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Pitch|Cartridges#Throwing}}{{Hexnuts|35}}&lt;br /&gt;
|{{Cartridge_Icon|Rare|Saddle|Cartridges#Saddle}}{{Hexnuts|35}}&lt;br /&gt;
|style=&amp;quot;display:flex&amp;quot;|[[File:Cartridge_Locked.png|64x64px|link=]]&lt;br /&gt;
|}&lt;br /&gt;
== Obtaining Cartridges ==&lt;br /&gt;
&lt;br /&gt;
Cartridges can be obtained in a variety of ways in the middle of a game:&lt;br /&gt;
* At a [[Crate Station]]&lt;br /&gt;
* As a reward from a [[Slot Machine Station]]&lt;br /&gt;
* At a [[Cartridge Overwriter Station]]&lt;br /&gt;
* At a [[Cartridge Vault Station]]&lt;br /&gt;
* At a [[Biome Junction Station]]&lt;br /&gt;
* As drops from the [[Cartridge Toaster Wagon]]&lt;br /&gt;
&lt;br /&gt;
== The Cartridge Hub ==&lt;br /&gt;
&lt;br /&gt;
Cartridge Hub is a building in the lobby where players can purchase and equip their starter cartridges before a run starts.&lt;br /&gt;
Cartridges can be unlocked by obtaining the cartridge at least once during a session.&lt;br /&gt;
&lt;br /&gt;
Players can have up to 3 starter cartridges by purchasing the additional slots using {{Hexnuts|}}&lt;br /&gt;
&lt;br /&gt;
Note that you cannot change your starter cartridge once the game begins.&lt;br /&gt;
&lt;br /&gt;
=== Cartridge Slot Unlocks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Cartridge Slot&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|1&lt;br /&gt;
|{{Hexnuts|25}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|2&lt;br /&gt;
|{{Hexnuts|50}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|3&lt;br /&gt;
|{{Hexnuts|150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cartridges ==&lt;br /&gt;
&lt;br /&gt;
=== Empty Cartridge ===&lt;br /&gt;
{{Cartridge_Icon|Common|CrossAlpha||0}}&lt;br /&gt;
{{Quote|Does nothing. Gets replaced first at a cartridge overwrite station.}}&lt;br /&gt;
&lt;br /&gt;
Cannot be unlocked as a starter cartridge&lt;br /&gt;
=== Turbo-Axe ===&lt;br /&gt;
{{Cartridge_Icon|Common|Axe||5}}&lt;br /&gt;
{{Quote|Improve your axe technique to chop down trees 20% faster.}}&lt;br /&gt;
&lt;br /&gt;
Cartridge caps out at 9, but if you have 13 you can have one multitool and it will give you max pickaxe as well.&lt;br /&gt;
&lt;br /&gt;
=== Turbo-Pickaxe ===&lt;br /&gt;
{{Cartridge_Icon|Common|Pickaxe||5}}&lt;br /&gt;
{{Quote|Improve your pickaxe technique to mine rocks 20% faster.}}&lt;br /&gt;
&lt;br /&gt;
Cartridge caps out at 9, but if you have 18 you can have one multitool and it will give you max axe as well.&lt;br /&gt;
&lt;br /&gt;
=== Heavy Balloon ===&lt;br /&gt;
{{Cartridge_Icon|Common|HeavyBalloon||7}}&lt;br /&gt;
{{Quote|Respawning gets +20% faster!}}&lt;br /&gt;
&lt;br /&gt;
=== Torch ===&lt;br /&gt;
{{Cartridge_Icon|Common|Fire||7}}&lt;br /&gt;
{{Quote|Increases your light radius at night by +3m for each cartridge of this type. Also burns away spiderwebs in a small radius.}}&lt;br /&gt;
&lt;br /&gt;
Stand still on top of a spider web for a few seconds to burn it (and cause a chain-reaction to neighboring webs).&lt;br /&gt;
&lt;br /&gt;
=== Running ===&lt;br /&gt;
{{Cartridge_Icon|Common|Quick||10}}&lt;br /&gt;
{{Quote|Walk faster than your friends!}}&lt;br /&gt;
&lt;br /&gt;
Also affects dashing distance. If the player has more than 3 Running Cartridges, it will have no effect unless you are holding more than 3 commodities. If the player holds more than 3 commodities and does not have a running cartridge, they will be slowed for each item past the 3rd.&lt;br /&gt;
&lt;br /&gt;
=== Double Dash ===&lt;br /&gt;
{{Cartridge_Icon|Common|Zip||10}}&lt;br /&gt;
{{Quote|Gain an extra dash per dash!}}&lt;br /&gt;
&lt;br /&gt;
You can dash and additional time back-to-back before the normal dashing cooldown. Each cartridge allows you to dash an additional time back-to-back before the dash cooldown begins.&lt;br /&gt;
&lt;br /&gt;
=== Lollipop ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Lollipop||15}}&lt;br /&gt;
{{Quote|Increases the probability of easy maps by 15%.}}&lt;br /&gt;
&lt;br /&gt;
15% of the maps will be 1 level easier. When combined with Nether, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]].&lt;br /&gt;
&lt;br /&gt;
=== Nether ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Devil||15}}&lt;br /&gt;
{{Quote|Increases the probability of hard maps by 15%.}}&lt;br /&gt;
&lt;br /&gt;
15% of the maps will be 1 level harder. When combined with Lollipop, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]]. This cartridge allows extreme maps to appear more often.&lt;br /&gt;
&lt;br /&gt;
=== Multitool ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|MultiMine||20}}&lt;br /&gt;
{{Quote|Mine with the wrong tool with 50% speed (+15% for each extra cartridge).}}&lt;br /&gt;
&lt;br /&gt;
Multitool allows the axe to be used to mine iron, or the pickaxe to be used to chop wood. This cartridge is versatile as it allows one player to clear a path without needing additional tools.&lt;br /&gt;
&lt;br /&gt;
=== Bucket ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Bucket||20}}&lt;br /&gt;
{{Quote|Allows you to overfill the bucket up to the number of cartridges of this type.}}&lt;br /&gt;
&lt;br /&gt;
=== Brute Force ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Fist_on_Fire||20}}&lt;br /&gt;
{{Quote|With great power comes accidentally hitting neighboring rocks and trees with a probability of +15%.}}&lt;br /&gt;
&lt;br /&gt;
The chance of breaking neighboring rocks and trees is 100% with 5 Brute Force cartridges, with the mulittool cartridge, brute force will break neighboring stone while chopping nearby wood.&lt;br /&gt;
&lt;br /&gt;
=== Stacking ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Stack||25}}&lt;br /&gt;
{{Quote|It can&#039;t hurt to carry just a bit more. +1 carrying capacity.}}&lt;br /&gt;
&lt;br /&gt;
If the player holds more than 3 commodities and does not have a running cartridge, they will be slowed for each item past the 3rd.&lt;br /&gt;
&lt;br /&gt;
=== Magnet ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Magnet||25}}&lt;br /&gt;
{{Quote|Use a magnet to pick up commodities around you automatically in a radius of 2m! (+2m for each extra magnet cartridge).}}&lt;br /&gt;
&lt;br /&gt;
Also works for tracks.&lt;br /&gt;
&lt;br /&gt;
=== Extra Life ===&lt;br /&gt;
{{Cartridge_Icon|Uncommon|Heart||25}}&lt;br /&gt;
{{Quote|Lets you cheat death once for each cartidge of this type.}}&lt;br /&gt;
&lt;br /&gt;
Applies to your character. Resets at the start of every level or when you die.&lt;br /&gt;
&lt;br /&gt;
=== Dash Demolition ===&lt;br /&gt;
{{Cartridge_Icon|Rare|DashOnFire||30}}&lt;br /&gt;
{{Quote|Deal damage with 80% probability while dashing and carrying nothing (+60% for each extra cartridge).}}&lt;br /&gt;
&lt;br /&gt;
=== Lucky Punch ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Die||30}}&lt;br /&gt;
{{Quote|3% chance to drop an additional commodity when mining resources. It also increases the chance to win at slot stations or with the slot wagon.}}&lt;br /&gt;
&lt;br /&gt;
The 3% chance to drop additional resources while mining has a chance to drop iron, wood, and even tracks.&lt;br /&gt;
&lt;br /&gt;
=== Money Maker ===&lt;br /&gt;
{{Cartridge_Icon|Rare|DoubleBolt||30}}&lt;br /&gt;
{{Quote|Increases the probability of double bolt maps by 7%.}}&lt;br /&gt;
&lt;br /&gt;
=== Sales Tag ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Sale||35}}&lt;br /&gt;
{{Quote|Increases the probability of sales at stations by 10%.}}&lt;br /&gt;
&lt;br /&gt;
See [[Stations#Station Modifiers|Sale Modifier]] for details.&lt;br /&gt;
=== Throwing ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Pitch||35}}&lt;br /&gt;
{{Quote|Throw items via to your target! Radius 6m (+2m for each extra throwing cartridge).}}&lt;br /&gt;
&lt;br /&gt;
Throwing allows players to throw anything they are holding to:&lt;br /&gt;
&lt;br /&gt;
* Train wagons&lt;br /&gt;
* Other players&lt;br /&gt;
&lt;br /&gt;
=== Saddle ===&lt;br /&gt;
{{Cartridge_Icon|Rare|Saddle||35}}&lt;br /&gt;
{{Quote|Learn how to ride on the back of animals.}}&lt;br /&gt;
&lt;br /&gt;
You cannot hold items when riding an animal, and can you pickup animals, which means you cannot attach animals to the [[Milk Wagon]] or sacrifice animals to the [[Cartridge Toaster]].&lt;br /&gt;
&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Achievements&amp;diff=1045</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Achievements&amp;diff=1045"/>
		<updated>2025-01-10T06:23:11Z</updated>

		<summary type="html">&lt;p&gt;Haruka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Distance ==&lt;br /&gt;
&lt;br /&gt;
The following achievements are rewarded when you have reached a certain distance in a single run.&lt;br /&gt;
&lt;br /&gt;
=== Train-ee ===&lt;br /&gt;
{{Achievement_Icon|Distance100}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Reach a distance of 100 m in a single run}}&lt;br /&gt;
&lt;br /&gt;
=== Engine-er ===&lt;br /&gt;
{{Achievement_Icon|Distance500}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Reach a distance of 500 m in a single run}}&lt;br /&gt;
&lt;br /&gt;
=== Conductor ===&lt;br /&gt;
{{Achievement_Icon|Distance1K}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Reach a distance of 1000 m in a single run}}&lt;br /&gt;
&lt;br /&gt;
=== Train-agement ===&lt;br /&gt;
{{Achievement_Icon|Distance5K}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Reach a distance of 5000 m in a single run}}&lt;br /&gt;
&lt;br /&gt;
== Biomes ==&lt;br /&gt;
&lt;br /&gt;
The following achievements are rewarded when you have visited a [[Biomes|biome]] for the first time.&lt;br /&gt;
&lt;br /&gt;
=== Just Getting Started ===&lt;br /&gt;
{{Achievement_Icon|BiomeAutumn}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Unlock the Monorail Meadows biome}}&lt;br /&gt;
&lt;br /&gt;
=== Don&#039;t Get Stuck in a Spiderweb! ===&lt;br /&gt;
{{Achievement_Icon|BiomeSwamp}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Unlock the Boxcar Bayou biome}}&lt;br /&gt;
&lt;br /&gt;
=== Sand Everywhere ===&lt;br /&gt;
{{Achievement_Icon|BiomeCanyon}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Unlock the Cargo Canyon biome}}&lt;br /&gt;
&lt;br /&gt;
=== A Vacation Destination ===&lt;br /&gt;
{{Achievement_Icon|BiomeIsland}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Unlock the Island Interchange biome}}&lt;br /&gt;
&lt;br /&gt;
=== It&#039;s Hot Around Here ===&lt;br /&gt;
{{Achievement_Icon|BiomeJunkyard}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Unlock the Boiler Badlands biome}}&lt;br /&gt;
&lt;br /&gt;
=== Sit Back and Relax ===&lt;br /&gt;
{{Achievement_Icon|BiomeCredits}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Unlock the Credits}}&lt;br /&gt;
&lt;br /&gt;
=== Ouroboros ===&lt;br /&gt;
{{Achievement_Icon|BiomeLoop}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Reach a biome for the second time in a single run}}&lt;br /&gt;
&lt;br /&gt;
== Bosses ==&lt;br /&gt;
&lt;br /&gt;
The following achievements are rewarded when you have beaten the boss of a biome.&lt;br /&gt;
&lt;br /&gt;
=== It&#039;s Raining Dynamite ===&lt;br /&gt;
{{Achievement_Icon|BossAutumn}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Defeat the Mole Chief}}&lt;br /&gt;
&lt;br /&gt;
This is the boss of [[Monorail Meadows Biome]]&lt;br /&gt;
&lt;br /&gt;
=== On your Tippy-Toes ===&lt;br /&gt;
{{Achievement_Icon|BossSwamp}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Defeat the Spider Queen}}&lt;br /&gt;
&lt;br /&gt;
This is the boss of [[Boxcar Bayou Biome]]&lt;br /&gt;
&lt;br /&gt;
=== Find the Way ===&lt;br /&gt;
{{Achievement_Icon|BossCanyon}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Defeat the Sandworm Supervisor}}&lt;br /&gt;
&lt;br /&gt;
This is the boss of [[Cargo Canyon Biome]]&lt;br /&gt;
&lt;br /&gt;
=== Ebb and Flow ===&lt;br /&gt;
{{Achievement_Icon|BossIsland}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Defeat the Octoboss}}&lt;br /&gt;
&lt;br /&gt;
This is the boss of [[Island Interchange Biome]]&lt;br /&gt;
&lt;br /&gt;
=== Torpedo Hell ===&lt;br /&gt;
{{Achievement_Icon|BossJunkyard}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Defeat the Torpeboss}}&lt;br /&gt;
&lt;br /&gt;
This is the boss of [[Boiler Badlands Biome]]&lt;br /&gt;
&lt;br /&gt;
== Game Mode ==&lt;br /&gt;
&lt;br /&gt;
The following achievements require you play on different [[Game Modes]].&lt;br /&gt;
&lt;br /&gt;
=== A Conductor&#039;s Customs ===&lt;br /&gt;
{{Achievement_Icon|CustomMap}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Play and finish a custom map}}&lt;br /&gt;
&lt;br /&gt;
=== Enemies Everywhere ===&lt;br /&gt;
{{Achievement_Icon|Versus}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Finish a Versus game}}&lt;br /&gt;
&lt;br /&gt;
=== This Is Mine Now ===&lt;br /&gt;
{{Achievement_Icon|StealItems}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Steal 10 items in Versus mode}}&lt;br /&gt;
&lt;br /&gt;
You can steal items using the {{Wagon|VSWagon|Versus Constructor Wagon|Versus Constructor Cart}}&lt;br /&gt;
&lt;br /&gt;
== Wagon ==&lt;br /&gt;
&lt;br /&gt;
=== Master of Destruction ===&lt;br /&gt;
{{Achievement_Icon|Dynamite}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Explode a dynamite of at least level 6}}&lt;br /&gt;
&lt;br /&gt;
=== Didn&#039;t You Forget Something? ===&lt;br /&gt;
{{Achievement_Icon|DeleteWagon}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Trash a wagon by leaving it behind in a station}}&lt;br /&gt;
&lt;br /&gt;
=== Top of the Line ===&lt;br /&gt;
{{Achievement_Icon|UpgradeWagon}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Fully spec out a wagon}}&lt;br /&gt;
&lt;br /&gt;
Level a wagon to level 6 and use all wagon extension slots.&lt;br /&gt;
&lt;br /&gt;
=== So Many TODOs ===&lt;br /&gt;
{{Achievement_Icon|Tasks}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Have 3 active tasks at the same time}}&lt;br /&gt;
&lt;br /&gt;
You will need to use the {{Wagon|TaskWagon|Task Wagon}}.&lt;br /&gt;
&lt;br /&gt;
=== On Fire ===&lt;br /&gt;
{{Achievement_Icon|OnFire}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Have all wagons burning at the same time}}&lt;br /&gt;
&lt;br /&gt;
=== Recycling ===&lt;br /&gt;
{{Achievement_Icon|Recycle}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Extract an extension from a wagon}}&lt;br /&gt;
&lt;br /&gt;
=== Team Kill ===&lt;br /&gt;
{{Achievement_Icon|TeamKill}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Take out 4 players with a single dynamite}}&lt;br /&gt;
&lt;br /&gt;
=== It&#039;s Paying Dividends! ===&lt;br /&gt;
{{Achievement_Icon|Piggybank}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Get 10 bolts from the Piggybank}}&lt;br /&gt;
&lt;br /&gt;
See {{Wagon|PiggybankWagon|Piggybank Wagon}}.&lt;br /&gt;
&lt;br /&gt;
=== The Friends We Made Along the Way ===&lt;br /&gt;
{{Achievement_Icon|MilkMan}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Attach 5 different animals to a Milk Wagon at the same time}}&lt;br /&gt;
&lt;br /&gt;
Note that deer and doe (i.e. deer without antlers) are considered as two different animals.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== High Earner ===&lt;br /&gt;
{{Achievement_Icon|BoltsPerMap}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Earn 8 bolts on a single map}}&lt;br /&gt;
&lt;br /&gt;
Tips: &lt;br /&gt;
* Completing an [[Stations#Extreme|extreme level]] rewards {{bolts|5}}.&lt;br /&gt;
* The probability of getting an extreme level can be increased by the {{cartridge|Devil|Nether}}&lt;br /&gt;
* Getting two bolts on a [[Stations#Double Bolt|Double Bolt]] level rewards {{bolts|2}}.&lt;br /&gt;
* The probability of getting a double bolt level can be increased by the {{cartridge|DoubleBolt|Money Maker}}.&lt;br /&gt;
* Complete the task rewards {{bolts|1}}. Completing the additional task rewards {{bolts|2}}.&lt;br /&gt;
&lt;br /&gt;
Doing all of above gives {{bolts|10}} on a single level.&lt;br /&gt;
&lt;br /&gt;
=== Stacked Tool Belt ===&lt;br /&gt;
{{Achievement_Icon|CartridgesEquipped}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Have 20 cartridges equipped at the same time}}&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
* [[Stations#Extreme|Extreme levels]] are always [[Cartridge Vault Station]] which gives one cartridge.&lt;br /&gt;
* The probability of getting an extreme level can be increased by the {{cartridge|Devil|Nether}}.&lt;br /&gt;
* Another options is to visit the gambling station.&lt;br /&gt;
&lt;br /&gt;
=== Hexnut Hoarder ===&lt;br /&gt;
{{Achievement_Icon|Hexnuts}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Collect a total of 200 Hexnuts}}&lt;br /&gt;
&lt;br /&gt;
See {{Hexnuts|[[Hexnuts]]}}.&lt;br /&gt;
&lt;br /&gt;
=== Sky High ===&lt;br /&gt;
{{Achievement_Icon|TrackStack}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Build a stack of 20 tracks}}&lt;br /&gt;
&lt;br /&gt;
=== Well Informed ===&lt;br /&gt;
{{Achievement_Icon|Handbook}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Complete the Handbook}}&lt;br /&gt;
&lt;br /&gt;
=== Watch the World Burn ===&lt;br /&gt;
{{Achievement_Icon|Fire}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Set a spiderweb field on fire}}&lt;br /&gt;
&lt;br /&gt;
You need to use the {{cartridge|Fire|Torch}} and stand on a web without holding any mining tools.&lt;br /&gt;
&lt;br /&gt;
=== Get a Life ===&lt;br /&gt;
{{Achievement_Icon|Heart}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Win a life from the slot machine}}&lt;br /&gt;
&lt;br /&gt;
This requires getting the train extra life from the {{Icon|Die}} [[Slot Machine Station]]. Not the cartridge.&lt;br /&gt;
&lt;br /&gt;
=== A Particular Taste ===&lt;br /&gt;
{{Achievement_Icon|DuplicateCartridge}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Equip the same cartridge 5 times}}&lt;br /&gt;
&lt;br /&gt;
=== Felix &amp;amp; Mathilde&#039;s Biggest Fan ===&lt;br /&gt;
{{Achievement_Icon|Soundtrack}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Find all soundtrack cassettes}}&lt;br /&gt;
&lt;br /&gt;
There is 1 cassettes in the main menu just below the [[Cartridge#The Cartridge Hub|Cartridge Hub]].&lt;br /&gt;
&lt;br /&gt;
There are 2 cassettes in the Train-ing Facility (tutorial). One on the second level and one on the third level. Both are at the top behind a tall rock.&lt;br /&gt;
&lt;br /&gt;
There are 3 cassettes in each biome. The first two cassettes spawns randomly in place of the regular bolts. The last cassettes of the biome is always on the boss level.&lt;br /&gt;
&lt;br /&gt;
=== What Goes Around, Comes Around ===&lt;br /&gt;
{{Achievement_Icon|Sandworm}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Let the sandworm destroy its own hive}}&lt;br /&gt;
&lt;br /&gt;
You can lure the [[Cargo Canyon Biome#Sandworm|Sandworm]] by dashing when you see the dirt circle on the ground. After dashing right next to the {{Icon|Portal}} hive, make sure that no one dashes at all until the worm attacks.&lt;br /&gt;
&lt;br /&gt;
=== Tryhard ===&lt;br /&gt;
{{Achievement_Icon|HardMaps}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Play 2 extreme maps in a row}}&lt;br /&gt;
&lt;br /&gt;
The probability of getting an extreme level can be increased by the {{cartridge|Devil|Nether}}&lt;br /&gt;
&lt;br /&gt;
=== Unlucky Ducky ===&lt;br /&gt;
{{Achievement_Icon|SlotMachine}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Lose 3 times in a row at a slot machine station}}&lt;br /&gt;
&lt;br /&gt;
See {{Icon|Die}} [[Slot Machine Station]].&lt;br /&gt;
&lt;br /&gt;
=== Just Buy the Whole Place ===&lt;br /&gt;
{{Achievement_Icon|Shop}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Buy everything a shop station offers}}&lt;br /&gt;
&lt;br /&gt;
=== Scapegoat ===&lt;br /&gt;
{{Achievement_Icon|Golem}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Have a Junk Golem shoot down another one}}&lt;br /&gt;
&lt;br /&gt;
=== Save Work Environment ===&lt;br /&gt;
{{Achievement_Icon|NoExplosives}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Reach the credits without using any explosives}}&lt;br /&gt;
&lt;br /&gt;
Be careful not to pickup the dynamites dropped by the moles.&lt;br /&gt;
&lt;br /&gt;
=== Environment Friendly ===&lt;br /&gt;
{{Achievement_Icon|EnvironmentFriendly}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Finish a map leaving nothing on the ground}}&lt;br /&gt;
&lt;br /&gt;
It is much easier to do this quest on the first level by mining just enough wood and iron to finish the map without leaving any resources or tracks on the ground. Tools can be left on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Nothing Left Behind ===&lt;br /&gt;
{{Achievement_Icon|Destroyer}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Mine every resource on a single map}}&lt;br /&gt;
&lt;br /&gt;
Mine all the trees and rocks on the ground. You may see some trees on top of the mountains. Those do not count towards the achievement.&lt;br /&gt;
&lt;br /&gt;
=== Overachiever ===&lt;br /&gt;
{{Achievement_Icon|MineLobby}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Mine all the resources in the main menu}}&lt;br /&gt;
&lt;br /&gt;
You need to use the {{Cartridge|DashOnFire|Dash Demolition}}.&lt;br /&gt;
&lt;br /&gt;
=== I Am Speed ===&lt;br /&gt;
{{Achievement_Icon|Speed}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Reach a speed of over 0.5 m/s in Endless mode}}&lt;br /&gt;
&lt;br /&gt;
=== Bounty Hunter ===&lt;br /&gt;
{{Achievement_Icon|TasksInARow}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Finish 10 tasks in a row without failing one}}&lt;br /&gt;
&lt;br /&gt;
=== Boo! ===&lt;br /&gt;
{{Achievement_Icon|Ghosted}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Make all your wagons ghosted without using the Spectral Express}}&lt;br /&gt;
&lt;br /&gt;
The easiest solution is to use the {{Wagon|GhostWagon|Ghost Wagon}} instead of using the {{Extension|Ghost|Ghost}}.&lt;br /&gt;
&lt;br /&gt;
=== Take the Scenic Route ===&lt;br /&gt;
{{Achievement_Icon|ScenicRoute}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Take over 20 minutes to reach the station}}&lt;br /&gt;
&lt;br /&gt;
[[File:ExtremeLoopingExample.png|thumb|Extreme looping to delay the time]]&lt;br /&gt;
&lt;br /&gt;
The idea is to make your train go as slow as possible. Therefore, it is strongly recommended to use the {{Icon|Engine}} [[Engines#Hydro Coaler|Hydro Coaler]] or the {{Icon|Engine_Toy}} [[Engines#Toy Engine|Toy Engine]].&lt;br /&gt;
&lt;br /&gt;
We recommend getting a {{Wagon|SlotWagon|Slot Machine Wagon}} because this wagon can generate tracks and resources without any input so that you won&#039;t run out of resources on the map. Do not take any wagon that consumes resources.&lt;br /&gt;
&lt;br /&gt;
After you are prepared, head to the next biome and finish the first level. At the start of the second level, you can loop back using the resources of the previous level. Try not to place too many tracks ahead of the train as the train starts to speed up if there are more than 3 tracks ahead. Loop as much and as tightly as possible.&lt;br /&gt;
&lt;br /&gt;
=== Wrong Way! ===&lt;br /&gt;
{{Achievement_Icon|BuildBack}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Turn the train around and go back 30 m}}&lt;br /&gt;
&lt;br /&gt;
=== Out of Production ===&lt;br /&gt;
{{Achievement_Icon|NoTracksCrafted}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Complete a map without crafting a single track}}&lt;br /&gt;
&lt;br /&gt;
A high level {{Wagon|SlotWagon|Slot Machine Wagon}} can produce tracks and do not count towards crafting tracks.&lt;br /&gt;
&lt;br /&gt;
If you do not want to use a Slot Machine Wagon, you should pile up at least 60 tracks (3 full stacks) just to be safe.&lt;br /&gt;
&lt;br /&gt;
Remove the Storage Wagon and move the Crafter Wagon to the back of the train to avoid crafting tracks by accident.&lt;br /&gt;
&lt;br /&gt;
=== Shopaholic ===&lt;br /&gt;
{{Achievement_Icon|ShopTime}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Spend an hour in stations during a single run}}&lt;br /&gt;
&lt;br /&gt;
This is the combined time spent in all stations during a single game.&lt;br /&gt;
&lt;br /&gt;
=== Pack Mule ===&lt;br /&gt;
{{Achievement_Icon|PackMule}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Carry a stack of 10 items or more}}&lt;br /&gt;
&lt;br /&gt;
The base carrying capacity of the player is 3 items. You need to get 7 more {{cartridge|Stack|Stacking}}. Note that you can get 5 temporary {{cartridge|Stack|Stacking}} by [[milk|milking]] crocodile.&lt;br /&gt;
&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Crafter_Wagon&amp;diff=1031</id>
		<title>Crafter Wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Crafter_Wagon&amp;diff=1031"/>
		<updated>2025-01-08T06:43:09Z</updated>

		<summary type="html">&lt;p&gt;Haruka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CrafterWagon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Converts raw materials to track pieces.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Players should prioritize upgrading this wagon. At the start of the game, the crafter is the main bottleneck to track production. Players will have plenty of resources in storage and you will be waiting for the crafter to produce tracks. Upgrading the crafter wagon allows you to produce tracks faster to make use of all the resources you produce. When you feel that the crafter is too slow, it is a good time to look for the [[Blacksmith Station]].&lt;br /&gt;
&lt;br /&gt;
The Crafter Wagon starts with the {{Icon|PullFromBox}} storage pull extension which automatically pulls resources into the crafter wagon from the [[Storage_Wagon|Storage Wagon]]. While it is possible to remove the {{Icon|PullFromBox}} storage pull extension from the wagon at a [[Blacksmith_Station|Blacksmith Station]], it is not recommended. For the remaining two extensions on the crafter, having 2 {{Icon|WaterSupercharge}} Hydrocharge extensions is extremely good as a hydrocharged crafter will not use water unless the crafter is in use, but with crafting speeds so low (0.5s or less at higher levels), the crafter will use barely any water. If you cannot find {{Icon|WaterSupercharge}} hydrocharge, the {{Icon|Supercharge}} supercharge and {{Icon|SpeedIncrease}} speed-boost extensions are also useful extensions to have.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Crafting Speed&lt;br /&gt;
! Output Stack Size&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 3.5s&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 2.9s&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 2.3s&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 1.7s&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 1.1s&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 0.5s&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6+&lt;br /&gt;
| -0.1s per level&lt;br /&gt;
| +0.67 per level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| Reduce the crafting time by 15% (at least 0.1s).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| Increase the output stack size by 2.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Stations&amp;diff=1030</id>
		<title>Stations</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Stations&amp;diff=1030"/>
		<updated>2025-01-08T06:34:58Z</updated>

		<summary type="html">&lt;p&gt;Haruka: less than twice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stations is where players can rearrange their wagons, purchase new [[Wagons]] or [[Extensions]].&lt;br /&gt;
At all stations, except for the [[Biome Junction Station]], there is also a sign post where players can use one bolt to purchase an additional task, and a 3 slot storage space where players can store either wagons or extensions.&lt;br /&gt;
&lt;br /&gt;
== Station Types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;station-list&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;ul&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Shop|Shop Station|Shop|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Blacksmith|Blacksmith Station|Blacksmith|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Crate|Crate Station|Crate|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Question_Blue|??? Station|???|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Die|Slot Machine Station|Slot Machine|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Duplicator|Cartridge Overwriter Station|Cartridge Overwriter|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Path|Biome Junction Station|Biome Junction|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Skull|Cartridge Vault Station|Cartridge Vault|class=png-icon}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;{{Minify|Badge_Credits|UnRailD HQ Station|UnRailD HQ}}&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Station Difficulties ==&lt;br /&gt;
&lt;br /&gt;
Each level can be any of 4 difficulties. The first station of a biome is also an easy level. The difficulty of a level is indicated by the icon below the station. The harder the level is, the more bolts are rewarded at the end of the level. In addition, quality of the wagons at the [[Crate Station]] are also related to the difficulty.&lt;br /&gt;
&lt;br /&gt;
Note that the difficulty of the level can be influenced by some [[Cartridges]].&lt;br /&gt;
&lt;br /&gt;
=== Easy ===&lt;br /&gt;
[[File:Difficulty_Easy.png|64x64px|link=]]&lt;br /&gt;
Rewards {{Bolts|2}}&lt;br /&gt;
&lt;br /&gt;
Easy levels always have a clear path to the station that is not blocked by resources or any pinches forced by the mountains. Rivers blocking the path is usually 1 tile wide.&lt;br /&gt;
&lt;br /&gt;
If the station is a [[Crate Station]], the wagons would often have debuff extensions on it.&lt;br /&gt;
&lt;br /&gt;
=== Medium ===&lt;br /&gt;
[[File:Difficulty_Medium.png|64x64px|link=]]&lt;br /&gt;
Rewards {{Bolts|3}}&lt;br /&gt;
&lt;br /&gt;
Medium levels have a lot of resources that can block the path to the station. However, there is no pinches and usually does not force players to build long bridges.&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
[[File:Difficulty_Hard.png|64x64px|link=]]&lt;br /&gt;
Rewards {{Bolts|4}}&lt;br /&gt;
&lt;br /&gt;
Hard levels have much more mountains and lakes. Resource management is crucial. However, mountains normally do not form pinches.&lt;br /&gt;
&lt;br /&gt;
If the station is a [[Crate Station]], the wagons would often have regular extensions on it.&lt;br /&gt;
&lt;br /&gt;
=== Extreme ===&lt;br /&gt;
[[File:Difficulty_Extreme.png|64x64px|link=]]&lt;br /&gt;
Rewards {{Bolts|5}}&lt;br /&gt;
&lt;br /&gt;
Extreme levels are extremely rare (unless the [[Cartridges#Cartridges|Nether Cartridge]] is equipped). Resources are even more scarce. At least one pinch is guaranteed per level.&lt;br /&gt;
Also note that the station of a extreme level is always the [[Cartridge Vault Station]].&lt;br /&gt;
&lt;br /&gt;
== Station Modifiers ==&lt;br /&gt;
&lt;br /&gt;
Some stations may have additional modifiers shown next to the difficulty icon&lt;br /&gt;
&lt;br /&gt;
=== Animals ===&lt;br /&gt;
[[File:Modifier_Animals.png|64x64px|link=]]&lt;br /&gt;
There would be more animals spawning in the level.&lt;br /&gt;
&lt;br /&gt;
=== Double Bolt ===&lt;br /&gt;
[[File:Modifier_Double_Bolt.png|64x64px|link=]]&lt;br /&gt;
You can find two bolts hidden in the level&lt;br /&gt;
&lt;br /&gt;
=== Long Map ===&lt;br /&gt;
[[File:Modifier_Long_Map.png|64x64px|link=]]&lt;br /&gt;
The map of this level is less than twice as long as a regular level&lt;br /&gt;
&lt;br /&gt;
=== Sale ===&lt;br /&gt;
[[File:Modifier_Sale.png|64x64px|link=]] All items sold at this station is {{Bolts|1}} cheaper.&lt;br /&gt;
&lt;br /&gt;
Upgrade cost also drops by {{Bolts|1-2}} per upgrade (see [[Blacksmith Station]] for details).&lt;br /&gt;
Note that since the original price of the extra task only costs {{Bolts|1}}, having this modifier effectively means the additional task is free.&lt;br /&gt;
&lt;br /&gt;
{{Station_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Cartridges&amp;diff=703</id>
		<title>Cartridges</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Cartridges&amp;diff=703"/>
		<updated>2024-12-22T00:32:28Z</updated>

		<summary type="html">&lt;p&gt;Haruka: Undo because false, stacks not just additionally, and not nearly endless dashing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cartridges are special abilities that players can equip to enhance their character. Each cartridge can be obtained multiple times during the game and the abilities will stack (with the exception of the Saddle cartridge).&lt;br /&gt;
&lt;br /&gt;
== Obtaining Cartridges ==&lt;br /&gt;
&lt;br /&gt;
Cartridges can be obtained in a variety of ways in the middle of a game:&lt;br /&gt;
* At a [[Crate Station]]&lt;br /&gt;
* As a reward from a [[Slot Machine Station]]&lt;br /&gt;
* At a [[Cartridge Overwriter Station]]&lt;br /&gt;
* At a [[Cartridge Vault Station]]&lt;br /&gt;
* At a [[Biome Junction Station]]&lt;br /&gt;
* As drops from the [[Cartridge Toaster Wagon]]&lt;br /&gt;
&lt;br /&gt;
== The Cartridge Hub ==&lt;br /&gt;
&lt;br /&gt;
Cartridge Hub is a building in the lobby where players can purchase and equip their starter cartridges before a run starts.&lt;br /&gt;
Cartridges can be unlocked by obtaining the cartridge at least once during a session.&lt;br /&gt;
&lt;br /&gt;
Players can have up to 3 starter cartridges by purchasing the additional slots using {{Hexnuts|}}&lt;br /&gt;
&lt;br /&gt;
Note that you cannot change your starter cartridge once the game begins.&lt;br /&gt;
&lt;br /&gt;
=== Cartridge Slot Unlocks ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Cartridge Slot&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|1&lt;br /&gt;
|{{Hexnuts|25}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|2&lt;br /&gt;
|{{Hexnuts|50}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|3&lt;br /&gt;
|{{Hexnuts|150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cartridges ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!style=&amp;quot;width: 120px&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;width: 50px&amp;quot;|Cost&lt;br /&gt;
!Handook Description&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Common|CrossAlpha}}&lt;br /&gt;
| Empty Cartridge&lt;br /&gt;
| {{Hexnuts|0}}&lt;br /&gt;
| Does nothing. Gets replaced first at a cartridge overwrite station.&lt;br /&gt;
| Cannot be unlocked as a starter cartridge&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Common|HeavyBalloon}}&lt;br /&gt;
| Heavy Balloon&lt;br /&gt;
| {{Hexnuts|5}}&lt;br /&gt;
| Respawning gets +20% faster!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Common|Axe}}&lt;br /&gt;
| Turbo-Axe&lt;br /&gt;
| {{Hexnuts|0}}&lt;br /&gt;
| Improve your axe technique to chop down trees 20% faster.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Common|Fire}}&lt;br /&gt;
| Torch&lt;br /&gt;
| {{Hexnuts|7}}&lt;br /&gt;
| Increases your light radius at night by +3m for each cartridge of this type. Also burns away spiderwebs in a small radius.&lt;br /&gt;
| Remain on the web for a few seconds for the web to burn.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Common|Pickaxe}}&lt;br /&gt;
| Turbo-Pickaxe&lt;br /&gt;
| {{Hexnuts|0}}&lt;br /&gt;
| Improve your pickaxe technique to mine rocks 20% faster.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Common|Quick}}&lt;br /&gt;
| Running&lt;br /&gt;
| {{Hexnuts|10}}&lt;br /&gt;
| Walk faster than your friends!&lt;br /&gt;
| Also affects dashing distance. More than 3 Running Cartridges have no effect unless you are holding more than 3 commodities.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|MultiMine}}&lt;br /&gt;
| Multitool&lt;br /&gt;
| {{Hexnuts|20}}&lt;br /&gt;
| Mine with the wrong tool with 50% speed (+15% for each extra cartridge).&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Common|Zip}}&lt;br /&gt;
| Double Dash&lt;br /&gt;
| {{Hexnuts|10}}&lt;br /&gt;
| Gain an extra dash per dash!&lt;br /&gt;
| You can dash twice back-to-back before the normal dashing cooldown.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|Bucket}}&lt;br /&gt;
| Bucket&lt;br /&gt;
| {{Hexnuts|15}}&lt;br /&gt;
| Allows you to overfill the bucket up to the number of cartridges of this type.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|Fist_on_Fire}}&lt;br /&gt;
| Brute Force&lt;br /&gt;
| {{Hexnuts|20}}&lt;br /&gt;
| With great power comes accidentally hitting neighboring rocks and trees with a probability of +15%.&lt;br /&gt;
| The chance of breaking neighboring rocks and trees is 100% with 5 Brute Force cartridges, mulittool is required to mine the resource your tool can&#039;t mine.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|Lollipop}}&lt;br /&gt;
| Lollipop&lt;br /&gt;
| {{Hexnuts|15}}&lt;br /&gt;
| Increases the probability of easy maps by 15%.&lt;br /&gt;
| 15% of the maps would be 1 level easier. When combined with Nether, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|Stack}}&lt;br /&gt;
| Stacking&lt;br /&gt;
| {{Hexnuts|25}}&lt;br /&gt;
| It can&#039;t hurt to carry just a bit more. +1 carrying capacity.&lt;br /&gt;
| Note that carrying too many items can slow your movement speed down by a bit.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|Devil}}&lt;br /&gt;
| Nether&lt;br /&gt;
| {{Hexnuts|15}}&lt;br /&gt;
| Increases the probability of hard maps by 15%.&lt;br /&gt;
| 15% of the maps would be 1 level harder. When combined with Lollipop, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|Magnet}}&lt;br /&gt;
| Magnet&lt;br /&gt;
| {{Hexnuts|25}}&lt;br /&gt;
| Use a magnet to pick up commodities around you automatically in a radius of 2m! (+2m for each extra magnet cartridge).&lt;br /&gt;
| Also works for tracks.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Uncommon|Heart}}&lt;br /&gt;
| Extra Life&lt;br /&gt;
| {{Hexnuts|25}}&lt;br /&gt;
| Lets you cheat death once for each cartidge of this type.&lt;br /&gt;
| Applies to your character. Resets at the start of every level or when you die.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Rare|DashOnFire}}&lt;br /&gt;
| Dash Demolition&lt;br /&gt;
| {{Hexnuts|25}}&lt;br /&gt;
| Deal damage with 80% probability while dashing and carrying nothing (+60% for each extra cartridge).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Rare|Die}}&lt;br /&gt;
| Lucky Punch&lt;br /&gt;
| {{Hexnuts|30}}&lt;br /&gt;
| 3% chance to drop an additional commodity when mining resources. It also increases the chance to win at slot stations or with the slot wagon.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Rare|Pitch}}&lt;br /&gt;
| Throwing&lt;br /&gt;
| {{Hexnuts|25}}&lt;br /&gt;
| Throw items via to your target! Radius 6m (+2m for each extra throwing cartridge).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Rare|DoubleBolt}}&lt;br /&gt;
| Money Maker&lt;br /&gt;
| {{Hexnuts|30}}&lt;br /&gt;
| Increases the probability of double bolt maps by 7%.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Rare|Saddle}}&lt;br /&gt;
| Saddle&lt;br /&gt;
| {{Hexnuts|35}}&lt;br /&gt;
| Learn how to ride on the back of animals.&lt;br /&gt;
| You cannot hold items when riding an animal, nor can you pickup animals.&lt;br /&gt;
|-&lt;br /&gt;
| {{Cartridge|Rare|Sale}}&lt;br /&gt;
| Sales Tag&lt;br /&gt;
| {{Hexnuts|35}}&lt;br /&gt;
| Increases the probability of sales at stations by 10%.&lt;br /&gt;
| See [[Stations#Station Modifiers|Sale Modifier]] for details.&lt;br /&gt;
|}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Dynamite_Wagon&amp;diff=700</id>
		<title>Dynamite Wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Dynamite_Wagon&amp;diff=700"/>
		<updated>2024-12-20T05:32:57Z</updated>

		<summary type="html">&lt;p&gt;Haruka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DynamiteWagon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Produce dynamite from iron. Handle with care!&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The dynamite wagon is a very powerful wagon. In order to produce a dynamite, the dynamite car accepts stone as an input. Once provided with stone, a dynamite will be produced after the wagon&#039;s &#039;crafting speed&#039;. Players can pick up the bomb and place it down. If a player is dashed into while holding a dynamite, the dynamite will be dropped on the ground and the fuse is ignited. Once placed on the ground, the dynamite will explode after its fuse time, destroying all resources within its radius. A fully-leveled dynamite wagon has a range of 7m or more, creating an explosion that can clear an area of 49 square tiles or more. This allows you to clear entire sections of the level with ease. To get optimal use out of a dynamite, mine into a resource patch a number of blocks equal to the dynamite&#039;s radius before placing the dynamite in the center.&lt;br /&gt;
&lt;br /&gt;
At the end of the level, a player can pickup a dynamite prior to the shop. This way, the play can use the dynamite at the start of the next round immediately, and the next dynamite can be produced earlier.&lt;br /&gt;
&lt;br /&gt;
Unlike Unrailed! 1, players are able to put in an iron before picking up the dynamite. Doing so allows the next dynamite to start producing immediately when the current dynamite is picked up. &lt;br /&gt;
Using the {{Icon|PullFromBox}} storage-pull extension is a good choice for the dynamite wagon as it automates the loading process. This removes the potential scenario where a dynamite is used, but no stone is put into the dynamite wagon to start production of new dynamite. This can be detrimental, especially if players rely on dynamite to clear levels quickly.&lt;br /&gt;
&lt;br /&gt;
Additionally, the {{Icon|SpeedIncrease}} speed-Boost extension is particularly useful on the dynamite wagon as none of the dynamite&#039;s upgrades improve the amount of time it takes to produce a dynamite bundle until level 6+. Being able to drop dynamites more frequently is very crucial for high speed runs.&lt;br /&gt;
&lt;br /&gt;
{{Icon|Supercharge}} Supercharge is also a helpful extension if you want larger explosions.&lt;br /&gt;
&lt;br /&gt;
{{Icon|WaterSupercharge}} Hydrocharge is not a good idea since the wagon would burn for every 1.2 dynamites crafted.&lt;br /&gt;
&lt;br /&gt;
The {{Icon|RangeIncrease}} range extension may sound good, but it basically does the same thing as {{Icon|Supercharge}} supercharge.&lt;br /&gt;
&lt;br /&gt;
Having the dynamite wagon would cause the task “each player has to die once” task to appear.&lt;br /&gt;
&lt;br /&gt;
Dynamite can deal 10 damage to all NPCs and bosses regardless of level.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Crafting Speed&lt;br /&gt;
!Blast Radius&lt;br /&gt;
!Fuse Time&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
|40.0s&lt;br /&gt;
|2.0m&lt;br /&gt;
|3.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
|40.0s&lt;br /&gt;
|3.0m&lt;br /&gt;
|2.7s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
|40.0s&lt;br /&gt;
|4.0m&lt;br /&gt;
|2.4s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
|40.0s&lt;br /&gt;
|5.0m&lt;br /&gt;
|2.1s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
|40.0s&lt;br /&gt;
|6.0m&lt;br /&gt;
|1.8s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
|40.0s&lt;br /&gt;
|7.0m&lt;br /&gt;
|1.5s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6+&lt;br /&gt;
| -1.0s per level&lt;br /&gt;
| +0.5m per level&lt;br /&gt;
| 1.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Checkmark}} It doesn&#039;t start the fuse.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Checkmark}} The Magnet Range is increased by 1m for extra magnet. (2 tiles base range)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Checkmark}} Increase blast radius and fuse time by 1 level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}} Decrease crafting speed by 4.5s.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Printer_Wagon&amp;diff=699</id>
		<title>Printer Wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Printer_Wagon&amp;diff=699"/>
		<updated>2024-12-20T05:24:22Z</updated>

		<summary type="html">&lt;p&gt;Haruka: /* Level States */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:PrinterWagon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Takes tracks to print random wagons.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Wagon Printer is a special wagon that can only be obtained at the [[??? Station]] of [[Boxcar Bayou Biome]].&lt;br /&gt;
&lt;br /&gt;
Once the bar is full, a wagon will be dropped next to the printer wagon at the next station.&lt;br /&gt;
&lt;br /&gt;
Be careful not to put too many tracks into it that you run out of resources to complete the level.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Tracks To Print A Wagon&lt;br /&gt;
! Max Inserts Per Station&lt;br /&gt;
! Input Stack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 14&lt;br /&gt;
| 10&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 12&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 7&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 9&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 10&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 11&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 12&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=698</id>
		<title>Turret Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=698"/>
		<updated>2024-12-20T05:15:20Z</updated>

		<summary type="html">&lt;p&gt;Haruka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TurretTower.png]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Gives you a turret that fires at everything that can be destroyed, but overheats over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The wagon produces a small turret that you can carry around and place on the ground. The turret can shoot at anything nearby, including resources, animals, and even rocks under water. Animals killed by the turret will cause the players to fail the &amp;quot;Kill no animals&amp;quot; task.&lt;br /&gt;
&lt;br /&gt;
The Turret Tower requires water to operate and includes 50s of water capacity at level 1. Water depletes only while the turret is shooting. When the wagon runs out of water, both the turret and wagon will overheat and catch on fire. If the turret is not located on the wagon when it catches fire then it will need to be put out separately from the wagon. The turret will not shoot until both the wagon and turret are extinguished. Players equipped with the {{Icon|Pitch}} Throwing [[Cartridges|Cartridge]] can extinguish the wagon from a distance by throwing water with the {{Icon|Bucket}} Bucket, however the burning turret must be interacted with directly.&lt;br /&gt;
&lt;br /&gt;
The Turret Tower pairs well with the {{Icon|WaterSupercharge}} Hydrocharge [[Extensions|Extension]]. The turret naturally requires water to operate and increasing the turret&#039;s level (whether through the {{Icon|Blacksmith}} [[Blacksmith Station]] upgrades, the {{Icon|SuperchargerWagon}} [[Supercharger Wagon]], or the {{Icon|Supercharge}} Supercharge Extension) decreases its water capacity. Using a {{Icon|WaterSupercharge}} Hydrocharge Extension provides two level upgrades and adds 20s of water capacity, but water consumption speed increases by 1x for each {{Icon|WaterSupercharge}} Hydrocharge.&lt;br /&gt;
&lt;br /&gt;
An upgraded turret is extremely effective in the [[Island Interchange Biome]] as it can reveal and damage underwater rocks without using a Crab. It can also quickly destroy the Octoboss&#039;s tentacles before the boss is able to flood the map.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Radius&lt;br /&gt;
! Shoot Interval&lt;br /&gt;
! Water Capacity&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 2.0m&lt;br /&gt;
| 1.666s&lt;br /&gt;
| 50.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 3.0m&lt;br /&gt;
| 1.433s&lt;br /&gt;
| 48.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 4.0m&lt;br /&gt;
| 1.2s&lt;br /&gt;
| 46.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 5.0m&lt;br /&gt;
| 0.966s&lt;br /&gt;
| 44.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 6.0m&lt;br /&gt;
| 0.733s&lt;br /&gt;
| 42.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 7.0m&lt;br /&gt;
| 0.5s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 7&lt;br /&gt;
| 7.7m&lt;br /&gt;
| 0.433s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 8&lt;br /&gt;
| 8.4m&lt;br /&gt;
| 0.4s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 9&lt;br /&gt;
| 9.1m&lt;br /&gt;
| 0.333s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 10&lt;br /&gt;
| 9.8m&lt;br /&gt;
| 0.3s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 11&lt;br /&gt;
| 10.5m&lt;br /&gt;
| 0.266s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 12&lt;br /&gt;
| 11.2m&lt;br /&gt;
| 0.2s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 13&lt;br /&gt;
| 11.9m&lt;br /&gt;
| 0.166s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 14&lt;br /&gt;
| 12.6m&lt;br /&gt;
| 0.133s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15&lt;br /&gt;
| 13.3m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15+&lt;br /&gt;
| 14.0m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}} Increase level by 2 and increase water capacity by 20s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Checkmark}} Increase radius by 1.0m&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}} Increase shoot interval by 1 level&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=697</id>
		<title>Turret Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=697"/>
		<updated>2024-12-20T05:12:48Z</updated>

		<summary type="html">&lt;p&gt;Haruka: &amp;quot;granting additional time before the turret overheats&amp;quot; is totally false because hydrocharging increases water usage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TurretTower.png]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Gives you a turret that fires at everything that can be destroyed, but overheats over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The wagon produces a small turret that you can carry around and place on the ground. The turret can shoot at anything nearby, including resources, animals, and even rocks under water. Animals killed by the turret will cause the players to fail the &amp;quot;Kill no animals&amp;quot; task.&lt;br /&gt;
&lt;br /&gt;
The Turret Tower requires water to operate and includes 50s of water capacity at level 1. Water depletes only while the turret is shooting. When the wagon runs out of water, both the turret and wagon will overheat and catch on fire. If the turret is not located on the wagon when it catches fire then it will need to be put out separately from the wagon. The turret will not shoot until both the wagon and turret are extinguished. Players equipped with the {{Icon|Pitch}} Throwing [[Cartridges|Cartridge]] can extinguish the wagon from a distance by throwing water with the {{Icon|Bucket}} Bucket, however the burning turret must be interacted with directly.&lt;br /&gt;
&lt;br /&gt;
The Turret Tower pairs well with the {{Icon|WaterSupercharge}} Hydrocharge [[Extensions|Extension]]. The turret naturally requires water to operate and increasing the turret&#039;s level (whether through the {{Icon|Blacksmith}} [[Blacksmith Station]] upgrades, the {{Icon|SuperchargerWagon}} [[Supercharger Wagon]], or the {{Icon|Supercharge}} Supercharge Extension) decreases its water capacity. Using a {{Icon|WaterSupercharge}} Hydrocharge Extension provides two level upgrades and adds 20s of water capacity.&lt;br /&gt;
&lt;br /&gt;
An upgraded turret is extremely effective in the [[Island Interchange Biome]] as it can reveal and damage underwater rocks without using a Crab. It can also quickly destroy the Octoboss&#039;s tentacles before the boss is able to flood the map.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Radius&lt;br /&gt;
! Shoot Interval&lt;br /&gt;
! Water Capacity&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 2.0m&lt;br /&gt;
| 1.666s&lt;br /&gt;
| 50.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 3.0m&lt;br /&gt;
| 1.433s&lt;br /&gt;
| 48.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 4.0m&lt;br /&gt;
| 1.2s&lt;br /&gt;
| 46.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 5.0m&lt;br /&gt;
| 0.966s&lt;br /&gt;
| 44.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 6.0m&lt;br /&gt;
| 0.733s&lt;br /&gt;
| 42.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 7.0m&lt;br /&gt;
| 0.5s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 7&lt;br /&gt;
| 7.7m&lt;br /&gt;
| 0.433s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 8&lt;br /&gt;
| 8.4m&lt;br /&gt;
| 0.4s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 9&lt;br /&gt;
| 9.1m&lt;br /&gt;
| 0.333s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 10&lt;br /&gt;
| 9.8m&lt;br /&gt;
| 0.3s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 11&lt;br /&gt;
| 10.5m&lt;br /&gt;
| 0.266s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 12&lt;br /&gt;
| 11.2m&lt;br /&gt;
| 0.2s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 13&lt;br /&gt;
| 11.9m&lt;br /&gt;
| 0.166s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 14&lt;br /&gt;
| 12.6m&lt;br /&gt;
| 0.133s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15&lt;br /&gt;
| 13.3m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15+&lt;br /&gt;
| 14.0m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}} Increase level by 2 and increase water capacity by 20s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Checkmark}} Increase radius by 1.0m&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}} Increase shoot interval by 1 level&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=668</id>
		<title>Turret Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=668"/>
		<updated>2024-12-19T00:00:08Z</updated>

		<summary type="html">&lt;p&gt;Haruka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TurretWagon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Gives you a turret that fires at everything that can be destroyed, but overheats over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The wagon produces a small turret that you can carry around.&lt;br /&gt;
&lt;br /&gt;
The turret can shoot at anything nearby, including resources, animals, and even rocks under water.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Radius&lt;br /&gt;
! Shoot Interval&lt;br /&gt;
! Water Capacity&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 2.0m&lt;br /&gt;
| 1.666s&lt;br /&gt;
| 50.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 3.0m&lt;br /&gt;
| 1.433s&lt;br /&gt;
| 48.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 4.0m&lt;br /&gt;
| 1.2s&lt;br /&gt;
| 46.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 5.0m&lt;br /&gt;
| 0.966s&lt;br /&gt;
| 44.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 6.0m&lt;br /&gt;
| 0.733s&lt;br /&gt;
| 42.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 7.0m&lt;br /&gt;
| 0.5s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 7&lt;br /&gt;
| 7.7m&lt;br /&gt;
| 0.433s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 8&lt;br /&gt;
| 8.4m&lt;br /&gt;
| 0.4s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 9&lt;br /&gt;
| 9.1m&lt;br /&gt;
| 0.333s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 10&lt;br /&gt;
| 9.8m&lt;br /&gt;
| 0.3s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 11&lt;br /&gt;
| 10.5m&lt;br /&gt;
| 0.266s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 12&lt;br /&gt;
| 11.2m&lt;br /&gt;
| 0.2s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 13&lt;br /&gt;
| 11.9m&lt;br /&gt;
| 0.166s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 14&lt;br /&gt;
| 12.6m&lt;br /&gt;
| 0.133s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15&lt;br /&gt;
| 13.3m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15+&lt;br /&gt;
| 14.0m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}} Increase level by 2 and increase water capacity by 20s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Checkmark}} Increase radius by 1.0m&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}} Increase shoot interval by 1 level&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=667</id>
		<title>Turret Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=667"/>
		<updated>2024-12-18T23:59:43Z</updated>

		<summary type="html">&lt;p&gt;Haruka: Changed Shoot Interval from an in-game value that was estimated to one decimal place to a non-estimated value&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TurretWagon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Gives you a turret that fires at everything that can be destroyed, but overheats over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The wagon produces a small turret that you can carry around.&lt;br /&gt;
&lt;br /&gt;
The turret can shoot at anything nearby, including resources, animals, and even rocks under water.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Radius&lt;br /&gt;
! Shoot Interval&lt;br /&gt;
! Water Capacity&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 2.0m&lt;br /&gt;
| 1.666s&lt;br /&gt;
| 50.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 3.0m&lt;br /&gt;
| 1.433s&lt;br /&gt;
| 48.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 4.0m&lt;br /&gt;
| 1.2s&lt;br /&gt;
| 46.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 5.0m&lt;br /&gt;
| 0.966s&lt;br /&gt;
| 44.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 6.0m&lt;br /&gt;
| 0.733s&lt;br /&gt;
| 42.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 7.0m&lt;br /&gt;
| 0.5s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 7&lt;br /&gt;
| 7.7m&lt;br /&gt;
| 0.433s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 8&lt;br /&gt;
| 8.4m&lt;br /&gt;
| 0.4s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 9&lt;br /&gt;
| 9.1m&lt;br /&gt;
| 0.333s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 10&lt;br /&gt;
| 9.8m&lt;br /&gt;
| 0.3s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 11&lt;br /&gt;
| 10.5m&lt;br /&gt;
| 0.266s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 12&lt;br /&gt;
| 11.2m&lt;br /&gt;
| 0.2s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 13&lt;br /&gt;
| 11.9m&lt;br /&gt;
| 0.166s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 14&lt;br /&gt;
| 12.6m&lt;br /&gt;
| 0.133s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 15&lt;br /&gt;
| 13.3m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 16&lt;br /&gt;
| 14.0m&lt;br /&gt;
| 0.066s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}} Increase level by 2 and increase water capacity by 20s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Checkmark}} Increase radius by 1.0m&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}} Increase shoot interval by 1 level&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Brake_Wagon&amp;diff=646</id>
		<title>Brake Wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Brake_Wagon&amp;diff=646"/>
		<updated>2024-12-17T06:27:19Z</updated>

		<summary type="html">&lt;p&gt;Haruka: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BrakeWagon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Decreases the speed of your train. Dash to activate!&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
To activate the wagon, the player needs to dash into the wagon twice. When active, the train speed is slowed by 75%. After activation, players need to wait for the brake wagon to recharge. The recharge progress is indicated by the orange bar.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Recharge Duration&lt;br /&gt;
! Active Duration&lt;br /&gt;
! Activations&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 300.0s&lt;br /&gt;
| 7.0s&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 264.0s&lt;br /&gt;
| 8.2s&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 228.0s&lt;br /&gt;
| 9.4s&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 192.0s&lt;br /&gt;
| 10.6s&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 156.0s&lt;br /&gt;
| 11.8s&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 120.0s&lt;br /&gt;
| 13.0s&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6+&lt;br /&gt;
| -6.0s per level&lt;br /&gt;
| +0.7s per level&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Checkmark}} Increase active duration by 20%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
	<entry>
		<id>https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=645</id>
		<title>Turret Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.unrailed.gg/index.php?title=Turret_Tower&amp;diff=645"/>
		<updated>2024-12-17T00:09:40Z</updated>

		<summary type="html">&lt;p&gt;Haruka: /* Level States */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TurretWagon.png|link=]]&lt;br /&gt;
&lt;br /&gt;
== Handbook description ==&lt;br /&gt;
&lt;br /&gt;
Gives you a turret that fires at everything that can be destroyed, but overheats over time.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The wagon produces a small turret that you can carry around.&lt;br /&gt;
&lt;br /&gt;
The turret can shoot at anything nearby, including resources, animals, and even rocks under water.&lt;br /&gt;
&lt;br /&gt;
== Level States ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! Radius&lt;br /&gt;
! Shoot Interval&lt;br /&gt;
! Water Capacity&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 1&lt;br /&gt;
| 2.0m&lt;br /&gt;
| 1.7s&lt;br /&gt;
| 50.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 2&lt;br /&gt;
| 3.0m&lt;br /&gt;
| 1.4s&lt;br /&gt;
| 48.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 3&lt;br /&gt;
| 4.0m&lt;br /&gt;
| 1.2s&lt;br /&gt;
| 46.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 4&lt;br /&gt;
| 5.0m&lt;br /&gt;
| 1.0s&lt;br /&gt;
| 44.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 5&lt;br /&gt;
| 6.0m&lt;br /&gt;
| 0.7s&lt;br /&gt;
| 42.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6&lt;br /&gt;
| 7.0m&lt;br /&gt;
| 0.5s&lt;br /&gt;
| 40.0s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|LVL 6+&lt;br /&gt;
| +0.7m per level&lt;br /&gt;
| -0.04s per level&lt;br /&gt;
| 40.0s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Extensions|Extension]] effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
!Name&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromBox.png|64x64px]]&lt;br /&gt;
| Storage-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PushToBox.png|64x64px]]&lt;br /&gt;
| Storage-Push&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:PullFromPrevious.png|64x64px]]&lt;br /&gt;
| Front-Pull&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:AutoDrop.png|64x64px]]&lt;br /&gt;
| Auto-Drop&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Magnet.png|64x64px]]&lt;br /&gt;
| Magnet-Pick&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Ghost.png|64x64px]]&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:WaterSupercharge.png|64x64px]]&lt;br /&gt;
| Hydrocharge&lt;br /&gt;
| {{Checkmark}} Increase level by 2 and increase water capacity by 20s&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Supercharge.png|64x64px]]&lt;br /&gt;
| Supercharge&lt;br /&gt;
| {{Checkmark}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:RangeIncrease.png|64x64px]]&lt;br /&gt;
| Range-Extension&lt;br /&gt;
| {{Checkmark}} Increase radius by 1.0m&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:SpeedIncrease.png|64x64px]]&lt;br /&gt;
| Speed-Boost&lt;br /&gt;
| {{Checkmark}} Increase shoot interval by 1 level&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:StackIncrease.png|64x64px]]&lt;br /&gt;
| Stack-Boost&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:TimeIncrease.png|64x64px]]&lt;br /&gt;
| Time-Extension&lt;br /&gt;
| {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;td-hl&amp;quot;|[[File:Key.png|64x64px]]&lt;br /&gt;
| Key&lt;br /&gt;
| {{Checkmark}} Does nothing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Wagon_Nav}}&lt;br /&gt;
{{Nav}}&lt;/div&gt;</summary>
		<author><name>Haruka</name></author>
	</entry>
</feed>