Turret Tower

Revision as of 03:26, 12 December 2024 by TS (talk | contribs)

Handbook description

Gives you a turret that fires at everything that can be destroyed, but overheats over time.

Strategy

The wagon produces a small turret that you can carry around.

The turret can shoot at anything nearby, including resources, animals, and even rocks under water.

Level States

Radius Shoot Interval Water Capacity
LVL 1 2.0m 1.7s 50.0s
LVL 2 3.0m 1.4s 48.0s
LVL 3 4.0m 1.2s 46.0s
LVL 4 5.0m 1.0s 44.0s
LVL 5 6.0m 0.7s 42.0s
LVL 6 7.0m 0.5s 40.0s
LVL 7 +0.7m per level -0.06s per level +0.0s per level

Extension effects

The Crafter Wagon starts with the   storage pull extension which automatically pulls resources into the crafter wagon from the Storage Wagon. While it is possible to remove the   storage pull extension from the wagon at a Blacksmith Station, it is not recommended. For the remaining two extensions on the crafter, having 2   Hydrocharge extensions is extremely good as a hydrocharged crafter will not use water unless the crafter is in use, but with crafting speeds so low (0.5s or less at higher levels), the crafter will use barely any water. If you cannot find   hydrocharge, the   supercharge and   speed-boost extensions are also useful extensions to have.

Name Effect
  Storage-Pull  
  Storage-Push  
  Front-Pull  
  Auto-Drop  
  Magnet-Pick  
  Ghost  
  Hydrocharge   Increase level by 2s and increase water capacity by 20s
  Supercharge  
  Range-Extension
  Speed-Boost   Increase shoot interval by 1 level
  Stack-Boost  
  Time-Extension  
  Key   Does nothing