Engines: Difference between revisions
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An engine is required for each train. Engine can only be swapped before the game starts. The game is over when the engine crashes. | An engine is required for each train. Engine can only be swapped before the game starts. The game is over when the engine crashes. | ||
For balancing reasons, engines have different max wagon capacity, | For balancing reasons, engines have different stats, such as max wagon capacity, {{Icon|Water}} [[Water Capacity]], and initial speed at the start of a biome. | ||
The max wagon count increases by 1 for each [[Biomes|Biome]] completed, except for [[#Spectral Express|Spectral Express]], up to a maximum of 13 wagons. | |||
== Engines == | |||
=== Hydro Coaler === | |||
[[File:Engine.png|64px|link=]] | |||
{{Quote|The Hydro Coaler Engine is a time-honored choice for railway construction. It features an essential water tank that requires regular filling to prevent overheating.}} | |||
{{Icon|Speed}} Start Speed: 1st station | |||
{{Icon|Wagon}} Max wagons:: 5 | |||
{{Icon|Water}} Water capacity: 60.0s | |||
This is the default starter engine. | |||
=== Toy Engine === | |||
[[File:Engine_Toy.png|64px|link=]] | |||
{{Quote|A toy engine for those seeking stress relief. In the event of a crash, the engine always restarts from the last station and savestates can be loaded multiple times.}} | |||
{{Icon|Speed}} Start Speed: 1st station | |||
{{Icon|Wagon}} Max wagons:: 4 | |||
{{Icon|Water}} Water capacity: 60.0s | |||
Infinite lives, When crashing you restart at the last station. | |||
=== Pusher Engine === | |||
[[File:Engine_Pusher.png|64px|link=]] | |||
{{Quote|An engine that can be placed anywhere in the train configuration! It supercharges its neighboring wagons by +2 levels.}} | |||
{{Icon|Speed}} Start Speed: 6th station | |||
{{Icon|Wagon}} Max wagons:: 6 | |||
{{Icon|Water}} Water capacity: 40.0s | |||
It is fine to crash the first wagon (unless that wagon is essential). | |||
=== Spectral Express === | |||
[[File:Engine_Spectral_Express.png|64px|link=]] | |||
{{Quote|An ethereal engine that allows passing through. It also adds an extension slot with a ghost extension to each attached wagon and another one every two biomes. It however does not grow beyond the initial number of attachable wagons.}} | |||
{{Icon|Speed}} Start Speed: 2nd station | |||
{{Icon|Wagon}} Max wagons:: 5 | |||
{{Icon|Water}} Water capacity: 40.0s | |||
Players can pass through the engine similar to a {{Wagon|GhostWagon|Ghost Wagon}}. All wagons start with 4 [[Extensions|extension slots]] with a free {{Extension|Ghost|Ghost}} in the first slot. Wagons gain an additional extension slot for each 2 Biomes completed. Train length is capped at 5 wagons and does not increase when completing a Biome. | |||
Keep in mind: if the initial free ghosting extension is removed from a wagon (such as at a [[Blacksmith Station]]) then the extension will not be resupplied by the train, so a new one will need to be obtained by other means. You can apply a different extension in place of the Ghosting one, though this is not recommended. | |||
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