Turret Tower

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Handbook description

Gives you a turret that fires at everything that can be destroyed, but overheats over time.

Strategy

The wagon produces a small turret that you can carry around and place on the ground. The turret can shoot at anything nearby, including resources, animals, and even rocks under water. Animals killed by the turret will cause the players to fail the "Kill no animals" task.

The Turret Tower requires water to operate and includes 50s of water capacity at level 1. Water depletes only while the turret is shooting. When the wagon runs out of water, both the turret and wagon will overheat and catch on fire. If the turret is not located on the wagon when it catches fire then it will need to be put out separately from the wagon. The turret will not shoot until both the wagon and turret are extinguished. Players equipped with the   Throwing Cartridge can extinguish the wagon from a distance by throwing water with the   Bucket, however the burning turret must be interacted with directly.

The Turret Tower pairs well with the   Hydrocharge Extension. The turret naturally requires water to operate and increasing the turret's level (whether through the   Blacksmith Station upgrades, the   Supercharger Wagon, or the   Supercharge Extension) decreases its water capacity. Using a   Hydrocharge Extension provides two level upgrades and adds 20s of water capacity, but water consumption speed increases by 1x for each   Hydrocharge.

An upgraded turret is extremely effective in the Island Interchange Biome as it can reveal and damage underwater rocks without using a Crab. It can also quickly destroy the Octoboss's tentacles before the boss is able to flood the map.

Level States

Radius Shoot Interval Water Capacity
LVL 1 2.0m 1.666s 50.0s
LVL 2 3.0m 1.433s 48.0s
LVL 3 4.0m 1.2s 46.0s
LVL 4 5.0m 0.966s 44.0s
LVL 5 6.0m 0.733s 42.0s
LVL 6 7.0m 0.5s 40.0s
LVL 7 7.7m 0.433s 40.0s
LVL 8 8.4m 0.4s 40.0s
LVL 9 9.1m 0.333s 40.0s
LVL 10 9.8m 0.3s 40.0s
LVL 11 10.5m 0.266s 40.0s
LVL 12 11.2m 0.2s 40.0s
LVL 13 11.9m 0.166s 40.0s
LVL 14 12.6m 0.133s 40.0s
LVL 15 13.3m 0.066s 40.0s
LVL 15+ 14.0m 0.066s 40.0s

Extension effects

Name Effect
  Storage-Pull  
  Storage-Push  
  Front-Pull  
  Auto-Drop  
  Magnet-Pick  
  Ghost  
  Hydrocharge   Increase level by 2 and increase water capacity by 20s
  Supercharge  
  Range-Extension   Increase radius by 1.0m
  Speed-Boost   Increase shoot interval by 1 level
  Stack-Boost  
  Time-Extension  
  Key   Does nothing