Ghost Wagon: Difference between revisions

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Created page with "link= == Handbook description == == Strategy == == Level States == {| class="article-table" | !Duration |- | class="td-hl"|lvl 1 |xs |- | class="td-hl"|lvl 2 |xs |- | class="td-hl"|lvl 3 |xs |- | class="td-hl"|lvl 4 |xs |- | class="td-hl"|lvl 5 |xs |- | class="td-hl"|lvl 6 |xs |} == Compatible Extensions == === Extension 1 ==="
 
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== Handbook description ==
== Handbook description ==
Lets you pass to the other side. Not meant figuratively.


== Strategy ==
== Strategy ==
The ghost wagon is a very useful wagon to have. At it's base level, the ghost wagon will allow players to walk through the wagon, helping to avoid scenarios where the player could potentially get stuck on one side of the train in tight corridors and corners. Increasing the level of the ghost wagon allows neighboring wagons to become "ghosed", allowing players to also walk through other wagons. Using the ghost wagon makes completing extreme maps significantly easier, as players will only be temporarily blocked by the engine while it passes through the single-block gap, but you can run through ghosted wagons while they pass through it.


== Level States ==
== Level States ==
Line 9: Line 13:
{| class="article-table"
{| class="article-table"
|
|
!Duration
!Neighbour Range
|-
| class="td-hl"|LVL 1
|0
|-
|-
| class="td-hl"|lvl 1
| class="td-hl"|LVL 2
|xs
|1
|-
|-
| class="td-hl"|lvl 2
| class="td-hl"|LVL 3
|xs
|2
|-
|-
| class="td-hl"|lvl 3
| class="td-hl"|LVL 4
|xs
|3
|-
|-
| class="td-hl"|lvl 4
| class="td-hl"|LVL 5
|xs
|4
|-
|-
| class="td-hl"|lvl 5
| class="td-hl"|LVL 6
|xs
|5
|-
|-
| class="td-hl"|lvl 6
| class="td-hl"|LVL 6
|xs
| +0.5 per level
|}
|}


== Compatible Extensions ==
== [[Extensions|Extension]] effects ==
 
{| class="article-table"
|
!Name
!Effect
|-
| class="td-hl"|[[File:PullFromBox.png|64x64px]]
| Storage-Pull
| {{Cross}}
|-
| class="td-hl"|[[File:PushToBox.png|64x64px]]
| Storage-Push
| {{Cross}}
|-
| class="td-hl"|[[File:PullFromPrevious.png|64x64px]]
| Front-Pull
| {{Cross}}
|-
| class="td-hl"|[[File:AutoDrop.png|64x64px]]
| Auto-Drop
| {{Cross}}
|-
| class="td-hl"|[[File:Magnet.png|64x64px]]
| Magnet-Pick
| {{Cross}}
|-
| class="td-hl"|[[File:Ghost.png|64x64px]]
| Ghost
| {{Cross}}
|-
| class="td-hl"|[[File:WaterSupercharge.png|64x64px]]
| Hydrocharge
| {{Cross}}
|-
| class="td-hl"|[[File:Supercharge.png|64x64px]]
| Supercharge
| {{Checkmark}}
|-
| class="td-hl"|[[File:RangeIncrease.png|64x64px]]
| Range-Extension
| {{Cross}}
|-
| class="td-hl"|[[File:SpeedIncrease.png|64x64px]]
| Speed-Boost
| {{Cross}}
|-
| class="td-hl"|[[File:StackIncrease.png|64x64px]]
| Stack-Boost
| {{Cross}}
|-
| class="td-hl"|[[File:TimeIncrease.png|64x64px]]
| Time-Extension
| {{Cross}}
|-
| class="td-hl"|[[File:Key.png|64x64px]]
| Key
| {{Checkmark}} Does nothing
|-
|}


=== Extension 1 ===
{{Wagon_Nav}}
{{Nav}}

Latest revision as of 19:56, 15 December 2024

Handbook description

Lets you pass to the other side. Not meant figuratively.

Strategy

The ghost wagon is a very useful wagon to have. At it's base level, the ghost wagon will allow players to walk through the wagon, helping to avoid scenarios where the player could potentially get stuck on one side of the train in tight corridors and corners. Increasing the level of the ghost wagon allows neighboring wagons to become "ghosed", allowing players to also walk through other wagons. Using the ghost wagon makes completing extreme maps significantly easier, as players will only be temporarily blocked by the engine while it passes through the single-block gap, but you can run through ghosted wagons while they pass through it.

Level States

Neighbour Range
LVL 1 0
LVL 2 1
LVL 3 2
LVL 4 3
LVL 5 4
LVL 6 5
LVL 6 +0.5 per level

Extension effects

Name Effect
Storage-Pull
Storage-Push
Front-Pull
Auto-Drop
Magnet-Pick
Ghost
Hydrocharge
Supercharge
Range-Extension
Speed-Boost
Stack-Boost
Time-Extension
Key Does nothing