Engines: Difference between revisions

From Unrailed 2 Wiki
Jump to navigation Jump to search
TS (talk | contribs)
Created page with "An engine is required for each train. Engine can only be swapped before the game starts. The game is over when the engine crashes. {| class="article-table" | !Name !Start Speed !Max wagons !Water capacity !Note !Handbook description |- | class="td-hl"|LVL 1 | Hydro Coaler | 1st station | 5 | 60.0s | This is the default starter engine | The Hydro Coaler Engine is a time-honored choice for railway construction. It features an essential water tank that requires regular fil..."
 
TS (talk | contribs)
No edit summary
Line 1: Line 1:
An engine is required for each train. Engine can only be swapped before the game starts. The game is over when the engine crashes.
An engine is required for each train. Engine can only be swapped before the game starts. The game is over when the engine crashes.
For balancing reasons, engines have different max wagon capacity, water capacity, and initial speed at the start of a biome.


{| class="article-table"
{| class="article-table"
Line 10: Line 11:
!Handbook description
!Handbook description
|-
|-
| class="td-hl"|LVL 1
| class="td-hl"|[[File:Engine.png]]
| Hydro Coaler
| Hydro Coaler
| 1st station
| 1st station
Line 18: Line 19:
| The Hydro Coaler Engine is a time-honored choice for railway construction. It features an essential water tank that requires regular filling to prevent overheating.
| The Hydro Coaler Engine is a time-honored choice for railway construction. It features an essential water tank that requires regular filling to prevent overheating.
|-
|-
| class="td-hl"|LVL 1
| class="td-hl"|[[File:Engine_Toy.png]]
| Toy Engine
| Toy Engine
| 1st station
| 1st station
Line 26: Line 27:
| A toy engine for those seeking stress relief. In the event of a crash, the engine always restarts from the last station. No highscores are recorded but savestates can be loaded multiple times.
| A toy engine for those seeking stress relief. In the event of a crash, the engine always restarts from the last station. No highscores are recorded but savestates can be loaded multiple times.
|-
|-
| class="td-hl"|LVL 1
| class="td-hl"|[[File:Engine_Pusher.png]]
| Pusher Engine
| Pusher Engine
| 4th station
| 4th station

Revision as of 22:40, 7 December 2024

An engine is required for each train. Engine can only be swapped before the game starts. The game is over when the engine crashes. For balancing reasons, engines have different max wagon capacity, water capacity, and initial speed at the start of a biome.

Name Start Speed Max wagons Water capacity Note Handbook description
Hydro Coaler 1st station 5 60.0s This is the default starter engine The Hydro Coaler Engine is a time-honored choice for railway construction. It features an essential water tank that requires regular filling to prevent overheating.
Toy Engine 1st station 4 60.0s Infinite life A toy engine for those seeking stress relief. In the event of a crash, the engine always restarts from the last station. No highscores are recorded but savestates can be loaded multiple times.
Pusher Engine 4th station 6 40.0s It is fine to crash the first wagon (unless that wagon is essential) An engine that can be placed anywhere in the train configuration!