Cannon Wagon: Difference between revisions

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== Handbook description ==
== Handbook description ==
The cart offers a target flag that can be placed anywhere on the map where the cannon will shoot to when loaded with items afterwards.


== Strategy ==
== Strategy ==
The cannon wagon carries a small target flag that players can pick up. The cannon wagon can shoot anything the player can hold, including tools and animals, towards the target. If the wagon is loaded while a player is holding the target, it will not fire.
If a dynamite is loaded, the fuse time will not start until it lands.
The cannon wagon can fire the whole input stack at once, unless it is in track building mode.
If a track is loaded into the wagon, and the target is placed on top of the last track, the cannon will enter track building mode. In this mode, tracks are fired one at a time in the direction the track is facing and the target will also be moving with it.


== Level States ==
== Level States ==
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{| class="article-table"
{| class="article-table"
|
|
!Duration
! Input Stack Size
! Radius
! Shoot Interval
|-
|-
| class="td-hl"|LVL 1
| class="td-hl"|LVL 1
|xs
| 1
| 10.0m
| 2.0s
|-
|-
| class="td-hl"|LVL 2
| class="td-hl"|LVL 2
|xs
| 2
| 11.0m
| 1.7s
|-
|-
| class="td-hl"|LVL 3
| class="td-hl"|LVL 3
|xs
| 3
| 12.0m
| 1.4s
|-
|-
| class="td-hl"|LVL 4
| class="td-hl"|LVL 4
|xs
| 4
| 13.0m
| 1.1s
|-
|-
| class="td-hl"|LVL 5
| class="td-hl"|LVL 5
|xs
| 5
| 14.0m
| 0.8s
|-
|-
| class="td-hl"|LVL 6
| class="td-hl"|LVL 6
|xs
| 6
| 15.0m
| 0.5s
|-
| class="td-hl"|LVL 7
| 6
| 15.5m
| 0.4s
|-
| class="td-hl"|LVL 8
| 7
| 16.0m
| 0.4s
|-
| class="td-hl"|LVL 9
| 8
| 16.5m
| 0.4s
|}
|}
== [[Extensions|Extension]] effects ==


== Compatible Extensions ==
{| class="article-table"
 
|
=== Extension 1 ===
!Name
!Effect
|-
| class="td-hl"|[[File:PullFromBox.png|64x64px]]
| Storage-Pull
| {{Cross}}
|-
| class="td-hl"|[[File:PushToBox.png|64x64px]]
| Storage-Push
| {{Cross}}
|-
| class="td-hl"|[[File:PullFromPrevious.png|64x64px]]
| Front-Pull
| {{Checkmark}}
|-
| class="td-hl"|[[File:AutoDrop.png|64x64px]]
| Auto-Drop
| {{Cross}}
|-
| class="td-hl"|[[File:Magnet.png|64x64px]]
| Magnet-Pick
| {{Checkmark}}
|-
| class="td-hl"|[[File:Ghost.png|64x64px]]
| Ghost
| {{Checkmark}}
|-
| class="td-hl"|[[File:WaterSupercharge.png|64x64px]]
| Hydrocharge
| {{Checkmark}}
|-
| class="td-hl"|[[File:Supercharge.png|64x64px]]
| Supercharge
| {{Checkmark}}
|-
| class="td-hl"|[[File:RangeIncrease.png|64x64px]]
| Range-Extension
| {{Cross}}
|-
| class="td-hl"|[[File:SpeedIncrease.png|64x64px]]
| Speed-Boost
| {{Cross}}
|-
| class="td-hl"|[[File:StackIncrease.png|64x64px]]
| Stack-Boost
| {{Checkmark}} Increase the stack size by 2.
|-
| class="td-hl"|[[File:TimeIncrease.png|64x64px]]
| Time-Extension
| {{Cross}}
|-
| class="td-hl"|[[File:Key.png|64x64px]]
| Key
| {{Checkmark}} Does nothing
|-
|}


{{Wagon_Nav}}
{{Wagon_Nav}}
{{Nav}}
{{Nav}}

Revision as of 15:48, 13 December 2024

Handbook description

The cart offers a target flag that can be placed anywhere on the map where the cannon will shoot to when loaded with items afterwards.

Strategy

The cannon wagon carries a small target flag that players can pick up. The cannon wagon can shoot anything the player can hold, including tools and animals, towards the target. If the wagon is loaded while a player is holding the target, it will not fire. If a dynamite is loaded, the fuse time will not start until it lands.

The cannon wagon can fire the whole input stack at once, unless it is in track building mode.

If a track is loaded into the wagon, and the target is placed on top of the last track, the cannon will enter track building mode. In this mode, tracks are fired one at a time in the direction the track is facing and the target will also be moving with it.

Level States

Input Stack Size Radius Shoot Interval
LVL 1 1 10.0m 2.0s
LVL 2 2 11.0m 1.7s
LVL 3 3 12.0m 1.4s
LVL 4 4 13.0m 1.1s
LVL 5 5 14.0m 0.8s
LVL 6 6 15.0m 0.5s
LVL 7 6 15.5m 0.4s
LVL 8 7 16.0m 0.4s
LVL 9 8 16.5m 0.4s

Extension effects

Name Effect
Storage-Pull
Storage-Push
Front-Pull
Auto-Drop
Magnet-Pick
Ghost
Hydrocharge
Supercharge
Range-Extension
Speed-Boost
Stack-Boost Increase the stack size by 2.
Time-Extension
Key Does nothing