Turret Tower
Handbook description
Gives you a turret that fires at everything that can be destroyed, but overheats over time.
Strategy
The wagon produces a small turret that you can carry around and place on the ground. The turret can shoot at anything nearby, including resources, animals, and even rocks under water. Animals killed by the turret will cause the players to fail the "Kill no animals" task.
When the wagon runs out of water, the turret and wagon will overheat and catch on fire. If the turret is not located on the wagon when it overheats then it will need to be extinguished separately from the wagon. Players equipped with the Throwing Cartridge can extinguish the wagon from a distance by throwing water with the Bucket, however the burning turret must be interacted with directly.
The Turret Tower pairs well with the Hydrocharge extension. The turret naturally requires water to operate and increasing the turret's level (whether through the Blacksmith Station upgrades, the Supercharger Wagon, or the Supercharge Extension) decreases its water capacity. Using a Hydrocharge extension adds two levels and increases the water capacity by 20s, granting additional time before the turret overheats.
An upgraded turret is extremely effective in the Island Interchange Biome as it can reveal and damage underwater rocks without using a Crab. It can also quickly destroy the Octoboss's tentacles before the boss is able to flood the map.
Level States
Radius | Shoot Interval | Water Capacity | |
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LVL 1 | 2.0m | 1.666s | 50.0s |
LVL 2 | 3.0m | 1.433s | 48.0s |
LVL 3 | 4.0m | 1.2s | 46.0s |
LVL 4 | 5.0m | 0.966s | 44.0s |
LVL 5 | 6.0m | 0.733s | 42.0s |
LVL 6 | 7.0m | 0.5s | 40.0s |
LVL 7 | 7.7m | 0.433s | 40.0s |
LVL 8 | 8.4m | 0.4s | 40.0s |
LVL 9 | 9.1m | 0.333s | 40.0s |
LVL 10 | 9.8m | 0.3s | 40.0s |
LVL 11 | 10.5m | 0.266s | 40.0s |
LVL 12 | 11.2m | 0.2s | 40.0s |
LVL 13 | 11.9m | 0.166s | 40.0s |
LVL 14 | 12.6m | 0.133s | 40.0s |
LVL 15 | 13.3m | 0.066s | 40.0s |
LVL 15+ | 14.0m | 0.066s | 40.0s |
Extension effects
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