Torpedo Wagon: Difference between revisions

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== Handbook description ==
== Handbook description ==
Builds a straight flying torpedo from iron that destroys anything or anyone in its way.


== Strategy ==
== Strategy ==
Torpedo is very good for clearing a path forward. At the start of the level, you can fire a torpedo forward to clear a path, then drop a dynamite at the centre of the resources to fully maximize the efficiency of the dynamite.
At the end of the level, a player can pickup a torpedo prior to the shop. This way, the play can use the torpedo at the start of the next round immediately, and the next torpedo can be produced earlier.
You can aim the direction you want to shoot. If you stand right between two lines of resources, you can create a double wide path.
Torpedo can penetrate through the walls in the [[Cargo Canyon Biome]], making it extremely useful. However, destroying a wall consumes 7 hits.
Torpedo cannot hit resources under water.
Having the torpedo wagon would cause the task “at least one player has to die once” task to appear.
Torpedo can deal 30 damage to all NPCs and bosses regardless of level.


== Level States ==
== Level States ==
Line 9: Line 25:
{| class="article-table"
{| class="article-table"
|
|
!Duration
! Crafting Speed
! Torpedo Hits
|-
|-
| class="td-hl"|LVL 1
| class="td-hl"|LVL 1
|xs
| 40.0s
| 8
|-
|-
| class="td-hl"|LVL 2
| class="td-hl"|LVL 2
|xs
| 40.0s
| 16
|-
|-
| class="td-hl"|LVL 3
| class="td-hl"|LVL 3
|xs
| 40.0s
| 24
|-
|-
| class="td-hl"|LVL 4
| class="td-hl"|LVL 4
|xs
| 40.0s
| 33
|-
|-
| class="td-hl"|LVL 5
| class="td-hl"|LVL 5
|xs
| 40.0s
| 41
|-
|-
| class="td-hl"|LVL 6
| class="td-hl"|LVL 6
|xs
| 40.0s
| 49
|-
| class="td-hl"|LVL 7
| 40.0s
| 55
|-
| class="td-hl"|LVL 7+
| 40.0s
| +5 per level
|}
|}


== Compatible Extensions ==
== [[Extensions|Extension]] effects ==
 
{| class="article-table"
|
!Name
!Effect
|-
| class="td-hl"|[[File:PullFromBox.png|64x64px]]
| Storage-Pull
| {{Checkmark}}
|-
| class="td-hl"|[[File:PushToBox.png|64x64px]]
| Storage-Push
| {{Cross}}
|-
| class="td-hl"|[[File:PullFromPrevious.png|64x64px]]
| Front-Pull
| {{Checkmark}}
|-
| class="td-hl"|[[File:AutoDrop.png|64x64px]]
| Auto-Drop
| {{Checkmark}} It doesn't start the fuse.
|-
| class="td-hl"|[[File:Magnet.png|64x64px]]
| Magnet-Pick
| {{Checkmark}} The Magnet Range is increased by 1m for extra magnet. (2 tiles base range)
|-
| class="td-hl"|[[File:Ghost.png|64x64px]]
| Ghost
| {{Checkmark}}
|-
| class="td-hl"|[[File:WaterSupercharge.png|64x64px]]
| Hydrocharge
| {{Checkmark}}
|-
| class="td-hl"|[[File:Supercharge.png|64x64px]]
| Supercharge
| {{Checkmark}}
|-
| class="td-hl"|[[File:RangeIncrease.png|64x64px]]
| Range-Extension
| {{Checkmark}} Increase torpedo hits by 3
|-
| class="td-hl"|[[File:SpeedIncrease.png|64x64px]]
| Speed-Boost
| {{Checkmark}} Decrease crafting speed by 6.0s
|-
| class="td-hl"|[[File:StackIncrease.png|64x64px]]
| Stack-Boost
| {{Cross}}
|-
| class="td-hl"|[[File:TimeIncrease.png|64x64px]]
| Time-Extension
| {{Cross}}
|-
| class="td-hl"|[[File:Key.png|64x64px]]
| Key
| {{Checkmark}} Does nothing
|-
|}


=== Extension 1 ===


{{Wagon_Nav}}
{{Wagon_Nav}}
{{Nav}}
{{Nav}}

Latest revision as of 15:39, 19 December 2024

Handbook description

Builds a straight flying torpedo from iron that destroys anything or anyone in its way.

Strategy

Torpedo is very good for clearing a path forward. At the start of the level, you can fire a torpedo forward to clear a path, then drop a dynamite at the centre of the resources to fully maximize the efficiency of the dynamite.

At the end of the level, a player can pickup a torpedo prior to the shop. This way, the play can use the torpedo at the start of the next round immediately, and the next torpedo can be produced earlier.

You can aim the direction you want to shoot. If you stand right between two lines of resources, you can create a double wide path.

Torpedo can penetrate through the walls in the Cargo Canyon Biome, making it extremely useful. However, destroying a wall consumes 7 hits.

Torpedo cannot hit resources under water.

Having the torpedo wagon would cause the task “at least one player has to die once” task to appear.

Torpedo can deal 30 damage to all NPCs and bosses regardless of level.

Level States

Crafting Speed Torpedo Hits
LVL 1 40.0s 8
LVL 2 40.0s 16
LVL 3 40.0s 24
LVL 4 40.0s 33
LVL 5 40.0s 41
LVL 6 40.0s 49
LVL 7 40.0s 55
LVL 7+ 40.0s +5 per level

Extension effects

Name Effect
Storage-Pull
Storage-Push
Front-Pull
Auto-Drop It doesn't start the fuse.
Magnet-Pick The Magnet Range is increased by 1m for extra magnet. (2 tiles base range)
Ghost
Hydrocharge
Supercharge
Range-Extension Increase torpedo hits by 3
Speed-Boost Decrease crafting speed by 6.0s
Stack-Boost
Time-Extension
Key Does nothing