Slot Machine Wagon: Difference between revisions

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Created page with "link= == Handbook description == == Strategy == == Level States == {| class="article-table" | !Duration |- | class="td-hl"|lvl 1 |xs |- | class="td-hl"|lvl 2 |xs |- | class="td-hl"|lvl 3 |xs |- | class="td-hl"|lvl 4 |xs |- | class="td-hl"|lvl 5 |xs |- | class="td-hl"|lvl 6 |xs |} == Compatible Extensions == === Extension 1 ==="
 
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== Handbook description ==
== Handbook description ==
A one-armed bandit on rails. Dash the wagon to try your luck!


== Strategy ==
== Strategy ==
Players can dash into the wagon to spin it. If the two symbols match with each other, an item will be produced based according to the following table:
{| class="article-table"
|
! Item
|-
| {{Icon|SlotResources}}
| {{Icon|Wood}} Wood or {{Icon|Iron}} iron
|-
| {{Icon|SlotTracks}}
| {{Icon|Track}} Tracks
|-
| {{Icon|SlotDynamite}}
| {{Icon|Dynamite}} Dynamite with the same level as the wagon
|-
| {{Icon|SlotExplosion}}
| Radius 2.0m explosion and heats up the wagon
|}
Note: The {{Icon|Die}} lucky punch cartridge can slightly increase the probability of successful rolls.
The wagon requires constant player interaction to generate output, however, it is able to generate items out of thin air if there is no accessible resources on the map. It is possible to go very far with multiple slot machine wagons.


== Level States ==
== Level States ==
Duration is how long it takes to produce an item. Output stack size is how many items it will produce (except for dynamite).


{| class="article-table"
{| class="article-table"
|
|
!Duration
! Duration
! Output Stack Size
|-
| class="td-hl"|LVL 1
| 5.0s
| 1
|-
|-
| class="td-hl"|lvl 1
| class="td-hl"|LVL 2
|xs
| 4.5s
| 2
|-
|-
| class="td-hl"|lvl 2
| class="td-hl"|LVL 3
|xs
| 4.0s
| 3
|-
|-
| class="td-hl"|lvl 3
| class="td-hl"|LVL 4
|xs
| 3.5s
| 4
|-
|-
| class="td-hl"|lvl 4
| class="td-hl"|LVL 5
|xs
| 3.0s
| 5
|-
|-
| class="td-hl"|lvl 5
| class="td-hl"|LVL 6
|xs
| 2.5s
| 6
|-
|-
| class="td-hl"|lvl 6
| class="td-hl"|LVL 6
|xs
| -0.15s per level
| +0.5 per level
|}
|}


== Compatible Extensions ==
== [[Extensions|Extension]] effects ==
 
{| class="article-table"
|
!Name
!Effect
|-
| class="td-hl"|[[File:PullFromBox.png|64x64px]]
| Storage-Pull
| {{Cross}}
|-
| class="td-hl"|[[File:PushToBox.png|64x64px]]
| Storage-Push
| {{Cross}}
|-
| class="td-hl"|[[File:PullFromPrevious.png|64x64px]]
| Front-Pull
| {{Cross}}
|-
| class="td-hl"|[[File:AutoDrop.png|64x64px]]
| Auto-Drop
| {{Cross}}
|-
| class="td-hl"|[[File:Magnet.png|64x64px]]
| Magnet-Pick
| {{Cross}}
|-
| class="td-hl"|[[File:Ghost.png|64x64px]]
| Ghost
| {{Checkmark}}
|-
| class="td-hl"|[[File:WaterSupercharge.png|64x64px]]
| Hydrocharge
| {{Checkmark}}
|-
| class="td-hl"|[[File:Supercharge.png|64x64px]]
| Supercharge
| {{Checkmark}}
|-
| class="td-hl"|[[File:RangeIncrease.png|64x64px]]
| Range-Extension
| {{Cross}}
|-
| class="td-hl"|[[File:SpeedIncrease.png|64x64px]]
| Speed-Boost
| {{Checkmark}} Decrease duration by 15%.
|-
| class="td-hl"|[[File:StackIncrease.png|64x64px]]
| Stack-Boost
| {{Checkmark}} Increase the output stack size by 2.
|-
| class="td-hl"|[[File:TimeIncrease.png|64x64px]]
| Time-Extension
| {{Cross}}
|-
| class="td-hl"|[[File:Key.png|64x64px]]
| Key
| {{Checkmark}} Does nothing
|-
|}


=== Extension 1 ===
{{Wagon_Nav}}
{{Nav}}

Latest revision as of 03:44, 14 December 2024

Handbook description

A one-armed bandit on rails. Dash the wagon to try your luck!

Strategy

Players can dash into the wagon to spin it. If the two symbols match with each other, an item will be produced based according to the following table:

Item
Wood or iron
Tracks
Dynamite with the same level as the wagon
Radius 2.0m explosion and heats up the wagon

Note: The lucky punch cartridge can slightly increase the probability of successful rolls.

The wagon requires constant player interaction to generate output, however, it is able to generate items out of thin air if there is no accessible resources on the map. It is possible to go very far with multiple slot machine wagons.

Level States

Duration is how long it takes to produce an item. Output stack size is how many items it will produce (except for dynamite).

Duration Output Stack Size
LVL 1 5.0s 1
LVL 2 4.5s 2
LVL 3 4.0s 3
LVL 4 3.5s 4
LVL 5 3.0s 5
LVL 6 2.5s 6
LVL 6 -0.15s per level +0.5 per level

Extension effects

Name Effect
Storage-Pull
Storage-Push
Front-Pull
Auto-Drop
Magnet-Pick
Ghost
Hydrocharge
Supercharge
Range-Extension
Speed-Boost Decrease duration by 15%.
Stack-Boost Increase the output stack size by 2.
Time-Extension
Key Does nothing