Turret Tower

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Handbook description

Gives you a turret that fires at everything that can be destroyed, but overheats over time.

Strategy

The wagon produces a small turret that you can carry around.

The turret can shoot at anything nearby, including resources, animals, and even rocks under water.

Level States

Radius Shoot Interval Water Capacity
LVL 1 2.0m 1.7s 50.0s
LVL 2 3.0m 1.4s 48.0s
LVL 3 4.0m 1.2s 46.0s
LVL 4 5.0m 1.0s 44.0s
LVL 5 6.0m 0.7s 42.0s
LVL 6 7.0m 0.5s 40.0s
LVL 7 +0.7m per level -0.06s per level +0.0s per level

Extension effects

The Crafter Wagon starts with the storage pull extension which automatically pulls resources into the crafter wagon from the Storage Wagon. While it is possible to remove the storage pull extension from the wagon at a Blacksmith Station, it is not recommended. For the remaining two extensions on the crafter, having 2 Hydrocharge extensions is extremely good as a hydrocharged crafter will not use water unless the crafter is in use, but with crafting speeds so low (0.5s or less at higher levels), the crafter will use barely any water. If you cannot find hydrocharge, the supercharge and speed-boost extensions are also useful extensions to have.

Name Effect
Storage-Pull
Storage-Push
Front-Pull
Auto-Drop
Magnet-Pick
Ghost
Hydrocharge Increase level by 2s and increase water capacity by 20s
Supercharge
Range-Extension
Speed-Boost Increase shoot interval by 1 level
Stack-Boost
Time-Extension
Key Does nothing