Torpedo Wagon: Difference between revisions
No edit summary |
Notes |
||
(10 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
== Handbook description == | == Handbook description == | ||
Builds a straight flying torpedo from iron that destroys anything or anyone in its way. | |||
== Strategy == | == Strategy == | ||
Torpedo is very good for clearing a path forward. At the start of the level, you can fire a torpedo forward to clear a path, then drop a dynamite at the centre of the resources to fully maximize the efficiency of the dynamite. | |||
At the end of the level, a player can pickup a torpedo prior to the shop. This way, the play can use the torpedo at the start of the next round immediately, and the next torpedo can be produced earlier. | |||
You can aim the direction you want to shoot. If you stand right between two lines of resources, you can create a double wide path. | |||
Torpedo can penetrate through the walls in the [[Cargo Canyon Biome]], making it extremely useful. However, destroying a wall consumes 7 hits. | |||
Torpedo cannot hit resources under water. | |||
Having the torpedo wagon would cause the task “at least one player has to die once” task to appear. | |||
Torpedo can deal 30 damage to all NPCs and bosses regardless of level. | |||
== Level States == | == Level States == | ||
Line 9: | Line 25: | ||
{| class="article-table" | {| class="article-table" | ||
| | | | ||
! | ! Crafting Speed | ||
! Torpedo Hits | |||
|- | |- | ||
| class="td-hl"|LVL 1 | | class="td-hl"|LVL 1 | ||
| | | 40.0s | ||
| 8 | |||
|- | |- | ||
| class="td-hl"|LVL 2 | | class="td-hl"|LVL 2 | ||
| | | 40.0s | ||
| 16 | |||
|- | |- | ||
| class="td-hl"|LVL 3 | | class="td-hl"|LVL 3 | ||
| | | 40.0s | ||
| 24 | |||
|- | |- | ||
| class="td-hl"|LVL 4 | | class="td-hl"|LVL 4 | ||
| | | 40.0s | ||
| 33 | |||
|- | |- | ||
| class="td-hl"|LVL 5 | | class="td-hl"|LVL 5 | ||
| | | 40.0s | ||
| 41 | |||
|- | |- | ||
| class="td-hl"|LVL 6 | | class="td-hl"|LVL 6 | ||
| | | 40.0s | ||
| 49 | |||
|- | |||
| class="td-hl"|LVL 7 | |||
| 40.0s | |||
| 55 | |||
|- | |||
| class="td-hl"|LVL 7+ | |||
| 40.0s | |||
| +5 per level | |||
|} | |||
== [[Extensions|Extension]] effects == | |||
{| class="article-table" | |||
| | |||
!Name | |||
!Effect | |||
! | |||
|- | |||
| class="td-hl"|[[File:PullFromBox.png|64x64px]] | |||
| Storage-Pull | |||
| {{Checkmark}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:PushToBox.png|64x64px]] | |||
| Storage-Push | |||
| {{Cross}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:PullFromPrevious.png|64x64px]] | |||
| Front-Pull | |||
| {{Checkmark}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:AutoDrop.png|64x64px]] | |||
| Auto-Drop | |||
| {{Checkmark}} | |||
| It doesn't start the fuse. | |||
|- | |||
| class="td-hl"|[[File:Magnet.png|64x64px]] | |||
| Magnet-Pick | |||
| {{Checkmark}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:Ghost.png|64x64px]] | |||
| Ghost | |||
| {{Checkmark}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:WaterSupercharge.png|64x64px]] | |||
| Hydrocharge | |||
| {{Checkmark}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:Supercharge.png|64x64px]] | |||
| Supercharge | |||
| {{Checkmark}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:RangeIncrease.png|64x64px]] | |||
| Range-Extension | |||
| {{Checkmark}} | |||
| Increase torpedo hits by 3 | |||
|- | |||
| class="td-hl"|[[File:SpeedIncrease.png|64x64px]] | |||
| Speed-Boost | |||
| {{Checkmark}} | |||
| Decrease crafting speed by 6.0s | |||
|- | |||
| class="td-hl"|[[File:StackIncrease.png|64x64px]] | |||
| Stack-Boost | |||
| {{Cross}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:TimeIncrease.png|64x64px]] | |||
| Time-Extension | |||
| {{Cross}} | |||
| | |||
|- | |||
| class="td-hl"|[[File:Key.png|64x64px]] | |||
| Key | |||
| {{Checkmark}} | |||
| | |||
|- | |||
|} | |} | ||
{{Wagon_Nav}} | |||
{{Nav}} |