Cartridges: Difference between revisions

From Unrailed 2 Wiki
Jump to navigation Jump to search
New Tables
Haruka (talk | contribs)
Undo because false, stacks not just additionally, and not nearly endless dashing.
Tag: Undo
 
(23 intermediate revisions by 6 users not shown)
Line 1: Line 1:
[[File:CartridgeHubBuilding.png|thumb|alt=The Cartridge Hub building in the Main Menu|The Cartridge Hub building in the Main Menu]]
Cartridges are special abilities that players can equip to enhance their character. Each cartridge can be obtained multiple times during the game and the abilities will stack (with the exception of the Saddle cartridge).
Cartridges are special abilities that players can apply to enhance their character. Each cartridge can be obtained multiple times and the abilities will stack (with the exception of Saddle).


== Obtaining ==
== Obtaining Cartridges ==


Cartridges can be obtained in a variety of ways:
Cartridges can be obtained in a variety of ways in the middle of a game:
* At a [[Crate Station]]
* As a reward from a [[Slot Machine Station]]
* At a [[Cartridge Overwriter Station]]
* At a [[Cartridge Vault Station]]
* At a [[Biome Junction Station]]
* As drops from the [[Cartridge Toaster Wagon]]


* Through the Main Menu's Cartridge Hub
== The Cartridge Hub ==
* As Chest rewards
 
* At Cartridge Vaults
Cartridge Hub is a building in the lobby where players can purchase and equip their starter cartridges before a run starts.
* In Slot Levels Rewards
Cartridges can be unlocked by obtaining the cartridge at least once during a session.
* At Cartridge Overwriters
 
* As drops from the [[Wagon|Toaster]] Wagon
Players can have up to 3 starter cartridges by purchasing the additional slots using {{Hexnuts|}}


== The Cartridge Hub ==
Note that you cannot change your starter cartridge once the game begins.


On the Main Menu, there is a building called the Cartridge Hub. This building allows players to spend their earned {{Hexnuts|}} Hexnuts to unlock the ability to start future runs with up to 3 Cartridges. The player must first unlock Cartridge slots, which may then be equipped with any unlocked Cartridges.
=== Cartridge Slot Unlocks ===


'''Cartridge Slot Unlocks'''
{| class="article-table"
{| class="article-table"
!Cartridge Slot
!Cartridge Slot
Line 23: Line 27:
|-
|-
| class="td-hl"|1
| class="td-hl"|1
|{{Hexnuts|20}}
|{{Hexnuts|25}}
|-
|-
| class="td-hl"|2
| class="td-hl"|2
Line 31: Line 35:
|{{Hexnuts|150}}
|{{Hexnuts|150}}
|}
|}
Each purchase allows the player to start games the respective number of cartridges on their player.


== Cartridges ==
== Cartridges ==


{| class="article-table"
{| class="article-table"
!colspan="2"|Name
!
!Rarity
!style="width: 120px"|Name
!Cost
!style="width: 50px"|Cost
!Description
!Handook Description
!Note
|-
| {{Cartridge|Common|CrossAlpha}}
| Empty Cartridge
| {{Hexnuts|0}}
| Does nothing. Gets replaced first at a cartridge overwrite station.
| Cannot be unlocked as a starter cartridge
|-
| {{Cartridge|Common|HeavyBalloon}}
| Heavy Balloon
| {{Hexnuts|5}}
| Respawning gets +20% faster!
|
|-
|-
|[[File:NoCartridge.png]]
| {{Cartridge|Common|Axe}}
|No Cartridge
| Turbo-Axe
|Common
| {{Hexnuts|0}}
|{{Hexnuts|0}}
| Improve your axe technique to chop down trees 20% faster.
|Select a Cartridge you want to equipt to start your next journey with.
|
|-
|-
|[[File:TurboAxe.png]]
| {{Cartridge|Common|Fire}}
|Turbo Axe
| Torch
|Common
| {{Hexnuts|7}}
|{{Hexnuts|0}}
| Increases your light radius at night by +3m for each cartridge of this type. Also burns away spiderwebs in a small radius.
|Improve your axe technique to chop down trees 20% faster.
| Remain on the web for a few seconds for the web to burn.
|-
|-
|[[File:TurboPickaxe.png]]
| {{Cartridge|Common|Pickaxe}}
|Turbo Pickaxe
| Turbo-Pickaxe
|Common
| {{Hexnuts|0}}
|{{Hexnuts|0}}
| Improve your pickaxe technique to mine rocks 20% faster.
|Improve your pickaxe technique to mine rocks 20% faster.
|
|-
|-
|[[File:HeavyBalloon.png]]
| {{Cartridge|Common|Quick}}
|Heavy Balloon
| Running
|Common
| {{Hexnuts|10}}
|{{Hexnuts|5}}
| Walk faster than your friends!
|Respawning gets 20% faster.
| Also affects dashing distance. More than 3 Running Cartridges have no effect unless you are holding more than 3 commodities.
|-
|-
|[[File:Torch.png]]
| {{Cartridge|Uncommon|MultiMine}}
|Torch
| Multitool
|Common
| {{Hexnuts|20}}
|{{Hexnuts|7}}
| Mine with the wrong tool with 50% speed (+15% for each extra cartridge).
|Increases your light radius by +3m for each cartridge of this type. Also burns away spiderwebs in a small radius.
|
|-
|-
|[[File:Running.png]]
| {{Cartridge|Common|Zip}}
|Running
| Double Dash
|Common
| {{Hexnuts|10}}
|{{Hexnuts|10}}
| Gain an extra dash per dash!
|Walk faster than your friends!
| You can dash twice back-to-back before the normal dashing cooldown.
|-
|-
|[[File:Multitool.png]]
| {{Cartridge|Uncommon|Bucket}}
|Multitool
| Bucket
|Uncommon
| {{Hexnuts|15}}
|{{Hexnuts|20}}
| Allows you to overfill the bucket up to the number of cartridges of this type.
|Mine with the wrong tool with 50% speed (+15% for each extra cartridge).
|
|-
|-
|[[File:Bucket.png]]
| {{Cartridge|Uncommon|Fist_on_Fire}}
|Bucket
| Brute Force
|Uncommon
| {{Hexnuts|20}}
|{{Hexnuts|15}}
| With great power comes accidentally hitting neighboring rocks and trees with a probability of +15%.
|Allows you to overfill the bucket up to the number of cartidges of this type.
| The chance of breaking neighboring rocks and trees is 100% with 5 Brute Force cartridges, mulittool is required to mine the resource your tool can't mine.
|-
|-
|[[File:DoubleDash.png]]
| {{Cartridge|Uncommon|Lollipop}}
|Double Dash
| Lollipop
|Uncommon
| {{Hexnuts|15}}
|{{Hexnuts|10}}
| Increases the probability of easy maps by 15%.
|Gain an extra dash per dash!
| 15% of the maps would be 1 level easier. When combined with Nether, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]]
|-
|-
|[[File:BruteForce.png]]
| {{Cartridge|Uncommon|Stack}}
|Brute Force
| Stacking
|Uncommon
| {{Hexnuts|25}}
|{{Hexnuts|20}}
| It can't hurt to carry just a bit more. +1 carrying capacity.
|With great power comes accidentally hitting neighboring rocks and trees with a probability of +15%.
| Note that carrying too many items can slow your movement speed down by a bit.
|-
|-
|[[File:Lollipop.png]]
| {{Cartridge|Uncommon|Devil}}
|Lollipop
| Nether
|Uncommon
| {{Hexnuts|15}}
|{{Hexnuts|15}}
| Increases the probability of hard maps by 15%.
|Increases the probability of easy maps by 15%.
| 15% of the maps would be 1 level harder. When combined with Lollipop, maps are either hard or easy. Cannot be obtained from the [[Slot Machine Station]]
|-
|-
|[[File:Nether.png]]
| {{Cartridge|Uncommon|Magnet}}
|Nether
| Magnet
|Uncommon
| {{Hexnuts|25}}
|{{Hexnuts|15}}
| Use a magnet to pick up commodities around you automatically in a radius of 2m! (+2m for each extra magnet cartridge).
|Increases the probability of hard maps by 15%.
| Also works for tracks.
|-
|-
|[[File:Stacking.png]]
| {{Cartridge|Uncommon|Heart}}
|Stacking
| Extra Life
|Uncommon
| {{Hexnuts|25}}
|{{Hexnuts|25}}
| Lets you cheat death once for each cartidge of this type.
|It can't hurt to carry just a bit more. +1 carrying capacity.
| Applies to your character. Resets at the start of every level or when you die.
|-
|-
|[[File:Magnet.png]]
| {{Cartridge|Rare|DashOnFire}}
|Magnet
| Dash Demolition
|Uncommon
| {{Hexnuts|25}}
|{{Hexnuts|25}}
| Deal damage with 80% probability while dashing and carrying nothing (+60% for each extra cartridge).
|Use a magnet to pick up commodities around you automatically in a radious of 2m! (+2m for each extra magnet cartridge).
|
|-
|-
|[[File:ExtraLife.png]]
| {{Cartridge|Rare|Die}}
|Extra Life
| Lucky Punch
|Uncommon
| {{Hexnuts|30}}
|{{Hexnuts|25}}
| 3% chance to drop an additional commodity when mining resources. It also increases the chance to win at slot stations or with the slot wagon.
|Lets you cheat death once for each cartidge of this type.
|
|-
|-
|[[File:LuckyPunch.png]]
| {{Cartridge|Rare|Pitch}}
|Lucky Punch
| Throwing
|Rare
| {{Hexnuts|25}}
|{{Hexnuts|30}}
| Throw items via to your target! Radius 6m (+2m for each extra throwing cartridge).
|3% chance to drop an additional commodity when mining resources. It also increases the chance to win at slot stations or with the slot wagon.
|
|-
|-
|[[File:MoneyMaker.png]]
| {{Cartridge|Rare|DoubleBolt}}
|Money Maker
| Money Maker
|Rare
| {{Hexnuts|30}}
|{{Hexnuts|30}}
| Increases the probability of double bolt maps by 7%.
|Increases the probability of double bolt maps by 7%.
|
|-
|-
|[[File:Saddle.png]]
| {{Cartridge|Rare|Saddle}}
|Saddle
| Saddle
|Rare
| {{Hexnuts|35}}
|{{Hexnuts|35}}
| Learn how to ride on the back of animals.
|Learn how to ride on the back of animals.
| You cannot hold items when riding an animal, nor can you pickup animals.
|-
|-
|[[File:SaleTag.png]]
| {{Cartridge|Rare|Sale}}
|Sales Tag
| Sales Tag
|Rare
| {{Hexnuts|35}}
|{{Hexnuts|35}}
| Increases the probability of sales at stations by 10%.
|Increases the probability of sales at stations by 10%.
| See [[Stations#Station Modifiers|Sale Modifier]] for details.
|}
|}
{{Nav}}

Latest revision as of 00:32, 22 December 2024

Cartridges are special abilities that players can equip to enhance their character. Each cartridge can be obtained multiple times during the game and the abilities will stack (with the exception of the Saddle cartridge).

Obtaining Cartridges

Cartridges can be obtained in a variety of ways in the middle of a game:

The Cartridge Hub

Cartridge Hub is a building in the lobby where players can purchase and equip their starter cartridges before a run starts. Cartridges can be unlocked by obtaining the cartridge at least once during a session.

Players can have up to 3 starter cartridges by purchasing the additional slots using

Note that you cannot change your starter cartridge once the game begins.

Cartridge Slot Unlocks

Cartridge Slot Cost
1

25

2

50

3

150

Cartridges

Name Cost Handook Description Note

Empty Cartridge

0

Does nothing. Gets replaced first at a cartridge overwrite station. Cannot be unlocked as a starter cartridge

Heavy Balloon

5

Respawning gets +20% faster!

Turbo-Axe

0

Improve your axe technique to chop down trees 20% faster.

Torch

7

Increases your light radius at night by +3m for each cartridge of this type. Also burns away spiderwebs in a small radius. Remain on the web for a few seconds for the web to burn.

Turbo-Pickaxe

0

Improve your pickaxe technique to mine rocks 20% faster.

Running

10

Walk faster than your friends! Also affects dashing distance. More than 3 Running Cartridges have no effect unless you are holding more than 3 commodities.

Multitool

20

Mine with the wrong tool with 50% speed (+15% for each extra cartridge).

Double Dash

10

Gain an extra dash per dash! You can dash twice back-to-back before the normal dashing cooldown.

Bucket

15

Allows you to overfill the bucket up to the number of cartridges of this type.

Brute Force

20

With great power comes accidentally hitting neighboring rocks and trees with a probability of +15%. The chance of breaking neighboring rocks and trees is 100% with 5 Brute Force cartridges, mulittool is required to mine the resource your tool can't mine.

Lollipop

15

Increases the probability of easy maps by 15%. 15% of the maps would be 1 level easier. When combined with Nether, maps are either hard or easy. Cannot be obtained from the Slot Machine Station

Stacking

25

It can't hurt to carry just a bit more. +1 carrying capacity. Note that carrying too many items can slow your movement speed down by a bit.

Nether

15

Increases the probability of hard maps by 15%. 15% of the maps would be 1 level harder. When combined with Lollipop, maps are either hard or easy. Cannot be obtained from the Slot Machine Station

Magnet

25

Use a magnet to pick up commodities around you automatically in a radius of 2m! (+2m for each extra magnet cartridge). Also works for tracks.

Extra Life

25

Lets you cheat death once for each cartidge of this type. Applies to your character. Resets at the start of every level or when you die.

Dash Demolition

25

Deal damage with 80% probability while dashing and carrying nothing (+60% for each extra cartridge).

Lucky Punch

30

3% chance to drop an additional commodity when mining resources. It also increases the chance to win at slot stations or with the slot wagon.

Throwing

25

Throw items via to your target! Radius 6m (+2m for each extra throwing cartridge).

Money Maker

30

Increases the probability of double bolt maps by 7%.

Saddle

35

Learn how to ride on the back of animals. You cannot hold items when riding an animal, nor can you pickup animals.

Sales Tag

35

Increases the probability of sales at stations by 10%. See Sale Modifier for details.