Train Speed: Difference between revisions

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Created page with "Speed is the distance that the train travels in a second. The game measures distance using in-game meters. One meter equals one tile. For example if the train speed is 0.250 m/s the train advances one tile in four seconds. == Speedometer speed == The speed displayed at the top left corner of the screen is calculated based on the base speed of your train engine itself, the base speed of the biome, the number of stations since the first station in the current biome, and..."
 
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When the level starts (when the tools are spawned) the train will be stationary for 15 seconds before it starts going. When the train stops at a station, it will leave 0.5m of track ahead.
When the level starts (when the tools are spawned) the train will be stationary for 15 seconds before it starts going. When the train stops at a station, it will leave 0.5m of track ahead.
If the players build more than 10 tracks ahead while the level start countdown is still in progress, the countdown is reduced by ~1 second for each track placed after the 10th.


== Strategy ==
== Strategy ==
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Example 2: Suppose you are playing with 4 players on the Hydro Coaler in Cargo Canyon for the second time after you have visited Monorail Meadows for the second time. Since you have repeated 2 biomes, the speed of the first station would be 0.1m/s + 2 * 0.5m/s = 1.1m/s.
Example 2: Suppose you are playing with 4 players on the Hydro Coaler in Cargo Canyon for the second time after you have visited Monorail Meadows for the second time. Since you have repeated 2 biomes, the speed of the first station would be 0.1m/s + 2 * 0.5m/s = 1.1m/s.
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Latest revision as of 05:47, 5 February 2025

Speed is the distance that the train travels in a second. The game measures distance using in-game meters. One meter equals one tile. For example if the train speed is 0.250 m/s the train advances one tile in four seconds.

Speedometer speed

The speed displayed at the top left corner of the screen is calculated based on the base speed of your train engine itself, the base speed of the biome, the number of stations since the first station in the current biome, and the number of times you repeated a biome. The speed of the train in a boss level is much lower than a regular level. The speedometer increases every time a station is reached and does not change in the middle of a level. It also scales with the number of players in your game.

When you are visiting a biome for the second time, the base speed is increased by 0.5m/s for each biome you have repeated so far.

Actual speed

Most of the time, the actual speed of the train is not the same as the one indicated by the speedometer. The actual speed of the train also heavily depends on the number of tracks placed in front of the train.

The train speed is minimized when there are less than or equal to 3 tracks placed ahead of the train.

Level start

When the level starts (when the tools are spawned) the train will be stationary for 15 seconds before it starts going. When the train stops at a station, it will leave 0.5m of track ahead.

If the players build more than 10 tracks ahead while the level start countdown is still in progress, the countdown is reduced by ~1 second for each track placed after the 10th.


Strategy

When the track layer needs to buy time for the teammates, the track layer should maintain the number of tracks ahead of the train as low as possible without risking crashing the train. Making loops is also effective, however, long loops can waste many resources, decreasing the team's efficiency.

The speed can also be slowed by using the Brake Wagon.

Stats

You can check each engine's based speed offset on the Engines page.

Biome's base speed offset
Biome Speed offset
Monorail Meadows 0 station
Cargo Canyon 2 stations
Boxcar Bayou 2 stations
Island Interchange 3 stations
Boiler Badlands 4 station
Base speed table
Station 1 Player 2 Players 3 Players 4 Players
1 0.040 0.050 0.080 0.100
2 0.046 0.056 0.087 0.108
3 0.056 0.066 0.098 0.119
4 0.067 0.077 0.111 0.133
5 0.079 0.089 0.125 0.147
6 0.092 0.102 0.140 0.163
7 0.106 0.116 0.156 0.180
8 0.120 0.130 0.173 0.198
9 0.136 0.146 0.190 0.217
10 0.152 0.162 0.209 0.237
11 0.169 0.179 0.229 0.258
12 0.187 0.197 0.250 0.280
13 0.206 0.216 0.272 0.304
14 0.227 0.237 0.295 0.328
15 0.249 0.259 0.321 0.355
16 0.273 0.283 0.347 0.383
17 0.298 0.308 0.376 0.413
18 0.325 0.335 0.407 0.446
19 0.355 0.365 0.440 0.480
20 0.388 0.398 0.476 0.518
21 0.424 0.434 0.515 0.559
22 0.463 0.473 0.558 0.604
23 0.507 0.517 0.606 0.653
24 0.555 0.565 0.658 0.706
25 0.609 0.619 0.716 0.766
26 0.670 0.680 0.780 0.832
27 0.738 0.748 0.852 0.906
28 0.815 0.825 0.933 0.988
29 0.902 0.912 1.024 1.081
30 1.001 1.011 1.126 1.186
31 1.113 1.123 1.243 1.304
32 1.241 1.251 1.375 1.438

Example: Suppose you are playing with 3 players on the pusher engine in Cargo Canyon at 10th station. Since pusher engine has a speed offset of 4 stations and Cargo Canyon has an offset of 2 stations, your train speed is the base speed of station 16, which is 0.347m/s.

Example 2: Suppose you are playing with 4 players on the Hydro Coaler in Cargo Canyon for the second time after you have visited Monorail Meadows for the second time. Since you have repeated 2 biomes, the speed of the first station would be 0.1m/s + 2 * 0.5m/s = 1.1m/s.