Cartridges

From Unrailed 2 Wiki
Jump to navigation Jump to search

Cartridges are special abilities that players can equip to enhance their character. Each cartridge can be obtained multiple times during the game and the abilities will stack.

Cartridge Prices & Quick Navigation

0

35

35

35

35

35

35

0

5

5

10

20

25

25

link= #Marathon

link= #Marathon

25

30

30

7

7

10

20

15

15

15

25

30

35

Obtaining Cartridges

Action cartridges can be obtained through:

Passive cartridges can be obtained through:

The Cartridge Hub

Cartridge Hub is a building in the lobby where players can purchase and equip their starter cartridges before a run starts. Cartridges can be unlocked by obtaining the cartridge at least once during a session.

Players can have 1 starter action cartridge and up to 3 starter passive cartridges by purchasing the slots using

Note that you cannot change your starter cartridge once the game begins.

Cartridge Slot Unlocks

Cartridge Slot Cost
Action Cartridge

30

1

25

2

50

3

150

Action Cartridges

A player can have only one type of action cartridge equipped at a time. The starter slot can be unlocked at The Cartridge Hub for 30. The cartridge effect is activated when the action button is pressed. For all action cartridges, except for Throwing Cartridge, the cartridge needs to recharge before it can be activated again. The recharge progress is shown in the semicircle below the player.

Empty Action Cartridge

35

Select a start cartridge you want to equip to start your next journey with.

Only appears in the Cartridge Hub for if you have not yet purchased the Action Cartridge slot, or have chosen to not equip an action cartridge.

Jetpack

35

Fly over water or clouds for 2s (+2s per additional level).

  • Recharge time: 6s
  • Minimum recharge process to reactivate: 50%

Power Stomp

35

Stomp to mine resources around you in 3m (+1m per additional level).

  • Recharge time: 40s
  • Minimum recharge process to reactivate: 100%

Deals 2HP damage to all resources, lily pad, and bones. It can also hit stone underwater. Doing so also surfaces the stone, making it very powerful in the Island Interchange Biome.

Hurry

35

Walk at dash speed for 2s (+2s per additional level).

  • Recharge time: 6s
  • Minimum recharge process to reactivate: 50%

Throwing

35

Throw items via to your target! Radius 6m (+1m for each extra throwing cartridge).

  • Recharge time: 0s
  • Minimum recharge process to reactivate: 100%

Throwing allows players to throw anything they are holding to wagons or other players.

Saddle

35

Learn how to ride on the back of animals while using their milk buffs for 20s (+5 for each additional level).

  • Recharge time: 20s
  • Minimum recharge process to reactivate: 50%

Items can be carried and tools can be used while riding on animals. However, you cannot pickup animals. This means you cannot attach animals to the Milk Wagon or sacrifice animals to the Cartridge Toaster.

Ghost

35

Allows you to pass through any physical barrier for 1s (+1s per additional level).

  • Recharge time: 8s
  • Minimum recharge process to reactivate: 70%

Upgrade Action-Cartridge

Increases the level of your equipped Action-Cartridge

This is a special cartridge that the players cannot equip. One is guaranteed to appear at each Biome Junction Station.

Passive Cartridges

Passive Cartridges

Empty Cartridge

0

Does nothing. Gets replaced first at a cartridge overwrite station.

Cannot be unlocked as a starter cartridge

Turbo-Axe

5

Improve your axe technique to chop down trees 20% faster.

  • Max stacks: 12

There is no speed difference above 9. However, getting more can increase your mining speed while holding the axe with the Multitool Cartridge.

Turbo-Pickaxe

5

Improve your pickaxe technique to mine rocks 20% faster.

  • Max stacks: 12

There is no speed difference above 9. However, getting more can increase your chopping speed while holding the pickaxe with the Multitool Cartridge.

Heavy Balloon

7

Respawning gets +20% faster!

Torch

7

Increases your light radius at night by +3m for each cartridge of this type. Also burns away spiderwebs in a small radius.

Stand still on top of a spider web for a few seconds to burn it (and cause a chain-reaction to neighboring webs).

Running

10

Walk faster than your friends!

  • Max stacks: 17

Also affects dashing distance. If the player has more than 3 Running Cartridges, it will have no effect unless you are holding more than 3 commodities using Stacking Cartridge. Running equally compensates for the slowdown from Stacking Cartridge. For example, with 5 Stacking Cartridge, you would need 5 Running to not be slowed down.

Double Dash

10

Gain an extra dash per dash!

You can dash and additional time back-to-back before the normal dashing cooldown. Each cartridge allows you to dash an additional time back-to-back before the dash cooldown begins.

Lollipop

15

Increases the probability of easy maps by 15%.

  • Max stacks: 7

15% of the maps will be 1 level easier. When combined with Nether, one route will be "easier" based on the Lollipop chance, while another route will be "harder" based on the Nether chance. Cannot be obtained from the Slot Machine Station. This cartridge allows easy maps to appear more often.

Nether

15

Increases the probability of hard maps by 15%.

  • Max stacks: 7

15% of the maps will be 1 level harder. When combined with Lollipop, one route will be "harder" based on the Nether chance, while another route will be "easier" based on the Lollipop chance. Cannot be obtained from the Slot Machine Station. This cartridge allows extreme maps to appear more often.

Multitool

20

Mine with the wrong tool with 50% speed (+15% for each extra cartridge).

Multitool allows the axe to be used to mine iron, or the pickaxe to be used to chop wood. This cartridge is versatile as it allows one player to clear a path without needing additional tools.

Multiple can stack with the turbo cartridges. E.g. when mining stone with axe, your mining speed is: (1 + Turbo-Axe Cartridge) multiplier x Multitool Cartridge multiplier. Note that Turbo-Pickaxe Cartridge has no effect since you are not holding the pickaxe.

Bucket

20

Allows you to overfill the bucket up to the number of cartridges of this type.

Brute Force

20

With great power comes accidentally hitting neighboring rocks and trees with a probability of +15%.

Brute Force will give a chance of breaking orthogonal neighboring rocks and trees. The chance is 100% with 5 Brute Force cartridges. With the Multitool Cartridge, brute force will break neighboring stone while chopping nearby wood.

After obtaining 5 Brute Force cartridges, there is also a chance to break diagonal neighbors.

Stacking

25

It can't hurt to carry just a bit more. +1 carrying capacity.

  • Max stacks: 17

If the player holds more than 3 commodities and does not have a running cartridge, they will be slowed for each item past the 3rd.

Magnet

25

Use a magnet to pick up commodities around you automatically in a radius of 2m! (+2m for each extra magnet cartridge).

Also works for tracks.

Marathon

25

Increases the probability of long maps by 15%.

See Long Map Modifier.

Extra Life

25

Lets you cheat death once for each cartidge of this type.

  • Max stacks: 4

Applies to the player's character. Provides one free death per cartridge. If the player dies, after respawning, the player will only have 1 life until the next station where the cartridge resets.

Dash Demolition

30

Deal damage with 80% probability while dashing and carrying nothing (+60% for each extra cartridge).

Probability above 100% increases the amount of damage you deal to resources. With the maximum number of cartridges (5) you have a probability of 320%, meaning that you deal 3 damage and can completely break a tree or stone with a single dash.

  • Max stacks: 5 (320%)

Lucky Punch

30

3% chance to drop an additional commodity when mining resources. It also increases the chance to win at slot stations or with the slot wagon.

The 3% chance to drop additional resources while mining has a chance to drop iron, wood, and even tracks.

Money Maker

30

Increases the probability of double bolt maps by 7%.

See Double Bolt Modifier.

Sales Tag

35

Increases the probability of sales at stations by 10%.

See Sale Modifier.