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Unrailed 2: Back on Track has five distinct biomes to play on. Each has its own attributes that make the gameplay unique. These attributes come in the form of varying terrain generation, different creatures and a final boss.
Unrailed 2: Back on Track has five distinct biomes to play on. Each has its own attributes that make the gameplay unique. These attributes come in the form of varying terrain generation, different creatures and a final boss.


Players can choose which Biome to start in, but typically starting in Monorail Meadows is the easiest. Players are able to progress between biomes choosing to navigate to the Biome Junction [[Station]] at the cost of {{Bolts|10}}. Navigating to the Biome Junction is only possible after completing 4 levels in the current biome. Selecting the Biome Junction will begin the current Biome's boss fight, and after the player(s) defeat the boss, they can choose to navigate to the subsequent Biomes.
Players can choose which biome to start in, but typically starting in Monorail Meadows is the easiest. Players are able to progress between biomes choosing to navigate to the [[Biome Junction Station]] at the cost of {{Bolts|10}}. Navigating to the biome junction is only possible after completing 4 levels in the current biome. Selecting the biome junction will begin the current biome's boss fight, and after the player(s) defeat the boss, they can choose to navigate to the subsequent Biomes.


The Biomes are:
== Biomes ==


* Monorail Meadows
<div id="biome-list">
* Cargo Canyon
<ul>
* Boxcar Bayou
<li>{{Minify|Badge_Autumn|Monorail Meadows Biome|Monorail Meadows}}</li>
* Island Interchange
<li>{{Minify|Badge_Swamp|Boxcar Bayou Biome|Boxcar Bayou}}</li>
* Boiler Badlands
<li>{{Minify|Badge_Canyon|Cargo Canyon Biome|Cargo Canyon}}</li>
<li>{{Minify|Badge_Island|Island Interchange Biome|Island Interchange}}</li>
<li>{{Minify|Badge_Junkyard|Boiler Badlands Biome|Boiler Badlands}}</li>
</ul>
</div>


== Monorail Meadows ==
{{Nav}}
=== Terrain ===
 
=== Animals ===
 
==== Deer ====
[[File:Deer.png|frameless|alt=Deer|Deer]]
 
The Deer is a non-hostile animal that get in your way and eat items lying on the ground. After the Deer has eaten 5 items, it will poop out a refined resource (worth 5 of one resource). One strategy is to have the Deer purposely eat your resources to compact resources on the ground while you are doing other tasks
 
==== Ducky ====
[[File:Ducky.png|frameless|alt=Ducky|Ducky]]
 
The Ducky is a non-hostile animal that sits in place on a body of water. Ducky does not do anything, however, if you have a challenge to "Do not kill any animals", you need to be aware of Ducky, as placing any bridges in the water on top of the ducky will kill it.
 
=== Threats ===
==== Mole ====
[[File:Mole.png|frameless|alt=Mole|Mole]]
 
The mole is a non-agressive animal that builds mole hills on top of item stacks lying on the ground. The mole often gets in the way while in narrow corridors, so it is best to remove the hills as needed. Keep an eye out for where mole hills spawn, because they only spawn on top of items on the ground, it is possible for the mole to form its hill on top of a large stack of tracks that you had on the ground.
 
A mole hill takes 5 hits with a tool to destroy (and any cartridges for your tool do not increase this), or can be instantly destroyed by using the water bucket on them. After being hit for the first time, if the mole is on the hill being hit, the mole will move to another hill on the map if one is available. The mole is only considered "killed" if you destroy the last mole hill on the level.
 
=== Boss Fight ===
 
==== Mole Chief ====
[[File:MoleChief.png|frameless|alt=Mole Chief|Mole Chief]]
 
The mole Chief is a boss level who will throw Level 1 dynamite bombs at each player as you try to progress the level. A good strategy for this level is to have a few players go forward in the map and clear a path for the train while getting dynamite thrown at them. This helps to clear a path for the train faster while also collecting resources.
 
== Cargo Canyon ==
=== Terrain ===
=== Animals ===
 
[[File:Crocodile.png|frameless|alt=Crocodile|Crocodile]]
 
=== Threats ===
 
[[File:Sandworm.png|frameless|alt=Sandworm|Sandworm]]
 
=== Boss Fight ===
 
[[File:SandwormSupervisor.png|frameless|alt=Sandworm Supervisor|Sandworm Supervisor]]
 
== Boxcar Bayou ==
=== Terrain ===
=== Animals ===
 
[[File:Frog.png|frameless|alt=Frog|Frog]]
 
=== Threats ===
 
[[File:Spider.png|frameless|alt=Spider|Spider]]
 
[[File:Mushroom.png|frameless|alt=Mushroom|Mushroom]]
 
=== Boss Fight ===
 
[[File:SpiderQueen.png|frameless|alt=Spider Queen|Spider Queen]]
 
== Island Interchange ==
=== Terrain ===
=== Animals ===
 
[[File:Crab.png|frameless|alt=Crab|Crab]]
 
=== Threats ===
 
[[File:Cloud.png|frameless|alt=Cloud|Cloud]]
 
=== Boss Fight ===
 
[[File:Octoboss.png|frameless|alt=Octoboss|Octoboss]]
 
== Boiler Badlands ==
=== Terrain ===
=== Animals ===
=== Threats ===
 
[[File:WasteSlime.png|frameless|alt=Waste Slime|Waste Slime]]
 
[[File:JunkGolem.png|frameless|alt=Junk Golem|Junk Golem]]
 
=== Boss Fight ===
 
[[File:Torpeboss.png|frameless|alt=Torpeboss|Torpeboss]]

Latest revision as of 04:39, 12 December 2024

Unrailed 2: Back on Track has five distinct biomes to play on. Each has its own attributes that make the gameplay unique. These attributes come in the form of varying terrain generation, different creatures and a final boss.

Players can choose which biome to start in, but typically starting in Monorail Meadows is the easiest. Players are able to progress between biomes choosing to navigate to the Biome Junction Station at the cost of 10. Navigating to the biome junction is only possible after completing 4 levels in the current biome. Selecting the biome junction will begin the current biome's boss fight, and after the player(s) defeat the boss, they can choose to navigate to the subsequent Biomes.

Biomes